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Learning Android Application Programming: A Hands-On Guide to Building Android Applications, Rough Cuts

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This is the Rough Cut version of the printed book.

Learning Android Application Programming teaches those who have some programming experience how to build a state of the art Android application from the ground up, while utilizing the latest Android SDK and tool set. Readers will find a beginner Android application development tutorial that offers a series of easy, step by step lessons focused on learning by doing. This book helps anyone with a web development background get started with the powerful functionality of Android development. The book offers a complete picture of the Android Application development lifecycle using Java, from start to finish.

 

Readers will get a comprehensive overview of the Android platform learning all about the Android SDK and understand how applications can be sold using both Google Play and the Amazon App Market.

 

A step by step tutorial covering how to develop a fully-functioning application for bicyclists that can take the place of a bike computer is included. Readers will learn all about Android's programming building blocks including Activities, Intents, Services, Resources, threading and databases.

 

All project files and code will be on the associated website, and will be open source. In addition, the web site will have the completed application itself as well as additional exercises and questions for classroom use.

Table of Contents

Chapter 1: An Introduction to Android Development--Understanding the Android Ecosystem

Chapter 2: Kicking the Tires--Setting Up Your Development Environment

Chapter 3: Putting Your Training Wheels On--Developing Your First Application

Chapter 4: Going for Your First Ride--Developing an Android User Interface

Chapter 5: Customizing Your Bike--Improving the Usability of an Application

Chapter 6: Pimping Your Bike--Styling an Android Application

Chapter 7: Are We There Yet--Making Your Android Application Location Aware

Chapter 8: Inviting Friends for a Ride--Using Social Network Integration in an Android Application

Chapter 9: Tuning Your Bike--Optimizing Memory, Performance, and Power

Chapter 10: Look Mom, No Hands--Testing an Android Application

Chapter 11: Touring with Your Bike--Optimizing Your Android Application for Different Devices and Countries

Chapter 12: Selling Your Bike--Using the Amazon/Google Play Market

 

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