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Introducing Android Development with Ice Cream Sandwich
- By Shane Conder, Lauren Darcey
- Published Oct 31, 2011 by Addison-Wesley Professional.
- Copyright 2012
- Dimensions: 7" x 9"
- Pages: 96
- Edition: 1st
- EPUB (Watermarked)
- ISBN-10: 0-13-294759-5
- ISBN-13: 978-0-13-294759-6
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The Android platform continues to aggressively grow in market share against competing mobile platforms, such as Apple iOS and BlackBerry. Android's latest major platform update, Android 4.0, frequently called by its code-name, Ice Cream Sandwich or just ICS merges the smartphone-centric Android 2.3.x (Gingerbread) and the tablet-centric Android 3.x (Honeycomb) platform editions into a single SDK for all smart-devices, be they phones, tablets, televisions, or toasters.
This short e-book provides an overview from the authors on the importance of Ice Cream Sandwich as well as key preview content from the upcoming book, "Android Wireless Application Development, Third Edition, Volume I." This preview content provides some essential references, updated for Android SDK 4.0, for those interested in jumping into Android application development at this exciting time. To use this e-book most effectively, you need to download the Android development SDK and tools, install them on your development machine, and configure them using the development environment of your choice. You can find instructions for installing and configuring your computer for Android software development on the Android Developer website at http://d.android.com/sdk/.
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Table of Contents
About the Authors
Preface
Chapter 1 – Writing Your First Android Application
Testing Your Development Environment
Building Your First Android Application
Configuring the GPS Location of the Emulator
Summary
Chapter 2 – Exploring User Interface Screen Elements
Introducing Android Views and Layouts
Displaying Text to Users with TextView
Retrieving Data from Users with EditText
Helping the User with Auto Completion
Giving Users Choices Using Spinner Controls
Allowing Simple User Selections with Buttons, Check Boxes, and Radio Groups
Retrieving Dates and Times from Users
Using Indicators to Display Data to Users
Summary
Chapter 3 – Designing User Interfaces with Layouts
Creating User Interfaces in Android
Organizing Your User Interface
Using Built-In Layout Classes
Using Container Control Classes
Summary
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