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Advanced iOS 6 Developer's Cookbook (Early Edition), The, 4th Edition
- By Erica Sadun
- Published Jan 11, 2013 by Addison-Wesley Professional. Part of the Developer's Library series.
- Copyright 2013
- Edition: 4th
- eBook (Watermarked)
- ISBN-10: 0-13-336253-1
- ISBN-13: 978-0-13-336253-4
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Product Author Bios
Erica Sadun is the bestselling author, coauthor, and contributor to several dozen books on programming, digital video and photography, and other technology topics. Sadun has authored dozens of iPhone-native applications, offers rapid-prototype consulting, and has blogged for many sites including Ars Technica, O’Reilly, and LifeHacker. She currently blogs regularly for TUAW. She holds a Ph.D. in Computer Science from Georgia Tech.
Available exclusively through Pearson, Early Edition multi-format eBooks (PDF, ePUB, and MOBI) provide you with early access to important, time-sensitive topics and technologies–before the official publication! The Early Edition eBook has been through preliminary stages of editing and technical review, but content and presentation are not yet final. By purchasing this Early Edition, you automatically will receive an updated, official edition of the multi-format eBook when it is available.
The iOS 6 Developer’s Cookbook: Advanced Topics (Fourth Edition) is packed with ready-made code solutions for the iOS 6 development challenges readers are most likely to face, eliminating trial-and-error and helping you build reliable apps from the very beginning. Sadun teaches each new concept and technique through robust code that is easy to reuse and extend. This isn’t just cut-and-paste: Using her examples, Sadun fully explains both the how and why of effective iOS 6 development.
Sadun’s tested recipes address virtually every advanced iOS feature, from working with Address Book frameworks, to using the Audio, Video, and MediaKit classes, to working with the StoreKit and GameKit features. Every chapter groups related tasks together, so you can jump straight to your solution, without having to identify the right class or framework first. Coverage includes:
--Connecting to the Address Book
--Adding interactive application mapping
--Providing in-application audio and video interaction
--Creating a push-based notification system
--Using StoreKit to provide in-app purchasing
--Working with GameKit to access Game Center and create device-to-device networking
And much more.
eBook (Watermarked)
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