Sams Teach Yourself C# in 24 Hours
- Table of Contents
- Copyright
- About the Authors
- Acknowledgments
- Tell Us What You Think!
- Introduction
- Audience and Organization
- Conventions Used in This Book
- Onward and Upward!
- Part I. The Visual Studio Environment
- Hour 1. A C# Programming Tour
- Hour 2. Navigating C#
- Hour 3. Understanding Objects and Collections
- Hour 4. Understanding Events
- Part II. Building a User Interface
- Hour 5. Building FormsPart I
- Hour 6. Building FormsPart II
- Hour 7. Working with the Traditional Controls
- Hour 8. Advanced Controls
- Hour 9. Adding Menus and Toolbars to Forms
- Hour 10. Drawing and Printing
- Part III. Making Things HappenProgramming!
- Hour 11. Creating and Calling Methods
- Hour 12. Using Constants, Data Types, Variables, and Arrays
- Hour 13. Performing Arithmetic, String Manipulation, and Date/Time Adjustments
- Hour 14. Making Decisions in C# Code
- Hour 15. Looping for Efficiency
- Hour 16. Debugging Your Code
- Hour 17. Designing Objects Using Classes
- Hour 18. Interacting with Users
- Part IV. Working with Data
- Hour 19. Performing File Operations
- Hour 20. Controlling Other Applications Using Automation
- Hour 21. Working with a Database
- Part V. Deploying Solutions and Beyond
- Hour 22. Deploying a Solution
- Hour 23. Introduction to Web Development
- Hour 24. The 10,000-Foot View
- Appendix A. Answers to Quizzes/Exercises
Workshop
The Workshop is designed to help you anticipate possible questions, review what you've learned, and get you thinking about how to put your knowledge into practice. The answers to the quiz are in Appendix A, "Answers to Quizzes/Exercises."
Quiz
- True or False: C# is a true object-oriented language.
- An attribute that defines the state of an object is called a what?
- To change the value of a property, the property must be referenced on which side of an equal sign?
- What is the term for when a new object is created from a template?
- An external function of an object (one that is available to code using an object) is called a what?
- True or False: A property of an object can be another object.
- A group of like objects is called what?
- What tool is used to explore the members of an object?
Exercises
- Create a new project and add text boxes and a button to the form. Write code that, when clicked, places the text in the first text box into the second text box. Hint: Use the Text property of the text box controls.
- Modify the collections example in this hour to print the Height of all controls, rather than the name.
Hour 4. Understanding Events | Next Section

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