- Table of Contents
- .NET Book Recommendations
- Getting Started with .NET
- The Microsoft .NET Framework
- The Common Language Runtime (CLR), the Common Type System (CTS), and the Common Language Specification (CLS)
- .NET Framework Class Library
- Visual Studio .NET
- .NET Enterprise Servers and .NET My Services
- .NET Compliant Languages
- C#
- Visual Basic .NET (VB .NET)
- ASP.NET
- XML Web Services
- ADO.NET
- XML.NET
- Windows Forms
- Why .NET?
- Displaying Errors with the Error Provider
- COM Interoperability
- Comparing Java and .NET
- Calling Unmanaged Code
- .NET Application Security
- Code Access Security
- .NET Standards Support
- Numeric Types in the .NET Framework
- Working with Strings
- Formatting Strings
- Trimming Character Strings
- Comparing Strings in .NET 2.0
- Arrays and Collections
- Arrays as Class Members
- Sorting a Multi-Dimensional Array
- Sorting a Multi-Dimensional Array with LINQ
- File I/O (System.IO)
- Working with File Names
- Using the File System
- Working with Files and Directories
- Monitoring the File System
- Working with Streams
- Working with Text Encodings
- Working with Date and Time
- Extending the DateTime Class
- Using DateTimeOffset
- Fun with Dates
- Exceptions
- Delegates
- Events
- Asynchronous Programming
- Asynchronous File I/O
- Timers
- Random Numbers
- Cryptographically Secure Random Numbers
- Serialization
- MultiThreading (System.Threading)
- Multi-Threading Overview
- The Managed Thread Pool
- Managed Threading
- Thread Synchronization
- Synchronizing Data Access
- Trace Debugging
- Tracing in .NET 2.0
- ASP.NET Trace
- Validating User Input in ASP.NET Web Pages
- Event Logging
- Monitoring Application Performance
- Accessing the Registry
- Accessing Environment Information
- Environment Variables in .NET 2.0
- Managing Windows Forms Applications
- Working with Email
- Working with Graphics
- Animating a Background
- Working with Images
- Drawing Cycloid Curves
- Simulating the Spirograph
- Building International Web Applications
- .NET Compact Framework
- Mobile Web Development with ASP.NET
- Speech Technologies
- Microsoft MapPoint Web Service
- Working with Typed DataSets
- Using Relationships in DataSets
- DataColumn Expressions
- Playing Simple Sounds
- Playing Sounds with .NET 2.0
- Returning an Image in a Web Page
- RSS
- Best Practices Project Structure
- Best Practices Application Blocks
- The Data Access Application Block
- The Exception Management Application Block
- Best Practices — Performance
- Best Practices — Performance and Scalability
- Best Practices - Testing
- Reading the Tea Leaves, 2005
- Predictions: A Look Back at 2005, and a Look Ahead to 2006
- .NET Downloads
- Application Deployment Overview
- Application Deployment — Versioning
- Application Deployment — Version Policy
- Application Deployment — Packaging and Distribution
- .NET Remoting Overview
- A Remoting Demonstration
- Remoting Configuration
- Remoting: Lifetimes and Leases
- Remoting: Other Issues
- Attributes
- Writing Custom Attributes
- Accessing Attributes in Code
- Reflection
- Class Design: Inheritance, Interface, or Composition?
- The TriTryst Game
- Console Applications in .NET 2.0
- New File I/O Methods in .NET 2.0
- Building Projects with MSBuild
- Unmanaged Callbacks in .NET 2.0
- Timer Troubles
- Non-Rectangular Windows Forms
- Windows Forms Transparency
- 10 Things I Hate About Visual Basic
- 10 Things I Hate About C#
- Background Processing with Idle Time
- Scaling Windows Forms
- Reading and Writing Binary Data
- New Memory Management Functions in .NET 2.0
- Compatibility Between .NET 1.1 and .NET 2.0
- Managed Debugging Assistants in .NET 2.0
- XDir: A Program for Viewing Directory Sizes
- The Microsoft.VisualBasic Namespace
- Operator Overloading
- Working with GPS Data
- Hidden Visual Studio Tools
- .NET 3.0
- The .NET 2.0 Stopwatch Class
- Nullable Types
- Drawing Rotated Text
- Unsafe Code
- Other .NET Languages
- Compiler Directives
- Safe Handles
- Predictions, 2007 Edition
- New Features in C# 3.0
- Generics
- Network Client Programming
- On the Misuse of Exceptions
- Maximum Object Size in .NET
- More on Maximum Object Sizes
- Keyed Collection Memory Limitations
- Matching String Endings
- Allocating Small Data Structures
- Grumbling About Limitations
- Some Thoughts on the Nature of What We Do
- Working with Predicates in Collections
- Working with DataReaders
- Outputting XML with XmlWriter
- Writing XML Data
- Working with Compression
- Another Look at Compressed Streams
- Compressing a Very Large File
- Canonical URIs
- Constructing URIs
- Using OneWayAttribute for Remote Calls
- Selecting a Garbage Collector
- Linked List
- Linked List Application - The MRU List
- Auto-implemented Properties in C#
- The HashSet Collection
- Looking Ahead: 2018
- An Experiment in Optimization
- A Larger Integer
- Extension Methods
- Language Integrated Query (LINQ)
- Variable Length Parameter Lists
- The ReaderWriterLockSlim Synchronization Primitive
- Sorting a Text File
- Sorting a Large Text File
- Using ListView with Large Data Sets
- LINQ One-Liners
- Regular Expression Optimization
- Random File I/O
- Computing the Size of a Structure
- More on Computing Structure Sizes
- UnmanagedMemoryStream
- Dynamically Loading Code
- Building a String Table
- Delegates Versus Function Pointers
- Visual Studio Editor Features
- A Simple Profile Timer
- New Features in C# 4.0
- IEnumerator or IList?
- New Features in .NET 4.0
- Set Operations with IEnumerable and HashSet
- Using File Locks
- Extending Object Functionality
- Clearing a HashSet
- When Hash Codes Matter
- Parsing Command Line Options
- Creating a Single-Instance Program
- Asynchronous Windows Forms Events
- The BackgroundWorker Component
- Fixing a Dumb Mistake
- Thinking About Multi-Threaded Programs
- JavaScript Object Notation
- Better JSON Processing with JSON.Net
- Useful .NET-related Sites
- Markov Models
- Building an Order 0 Markov Model
- Higher Order Markov Models
- Webmaster's Guide to robots.txt
- An Overview of the Parallel Extensions to .NET
- Parallel Extensions Synchronization Objects
- Thread Safe Collections
- A Bug and a Conundrum
- Another Bug and an Answer
- Task Parallel Library
- Good and Bad Ideas in C#
- Parallel LINQ
- Copying Large Files
- Replacing File.Copy
- Learning from Our Mistakes
- Symbolic Links
- There Is No Easy Fix
- Tracking Hurricanes
- Examining Hurricane Data
- Searching for Multiple Strings
- Simple JSON Processing
- Aho-Corasick String Searching
- Writing a Web Crawler
- Web Crawler Politeness
- Source Control Management
- Subversion
- Communicating with Datagrams
- Fun with Actions and Funcs
- The Future of Media
- The Importance of Metadata
- Of Comparison and IComparer
- IComparer, Comparer, IComparable, Oh My!
- Comparing Generic Types
- A Simple HTTP Server
- Quantizing DateTime Fields
- More Fun with the Garbage Collector
- Refactor, Don't Rewrite
- A Generic BinaryHeap Class
- A Generic File Sorter
- Birthdays, Random Numbers, and Hash Keys
- Random Selection from Large Groups
- Command Line Tools for Windows
- Reading and Writing, Bit by Bit
- Selecting the Top N Items from a Group
- Determining Website Content Encoding
- Benefits and Drawbacks of Syndication
- Pubsubhubbub
- Memory Use Misconceptions
- Risk, Lost Opportunity, and Other Hidden Upgrade Costs
- Culture Shock: from .NET to JavaScript
- Using .NET for a Startup
- Tracking Wikipedia Changes with IRC
- Browser Applications and the Same Origin Policy
- Handling the Unexpected
- Dealing with Growth
- Deleting the Oldest File
- Where Do I Put Stuff?
- .NET Timer Resolution
- Exploring Options for Better Timers
- Using the Windows Timer Queue API
- Locks Aren't Slow
- Alternatives to Locks
- Lock Free Concurrent Collections
- The BlockingCollection Class
- Customizing BlockingCollection
- What Time Is It? Daylight Saving Time and Computers
- Using enums to Save Memory
- New File Operations in .NET 4.0
- Building a Hierarchy of Rectangles
- A Faster File Copy
- Constants Are Forever
- The Dangers of Floating Point
- Goto is Not Inherently Evil
- The Weakest Link
- Reducing Memory Required for Strings
- Grouping with LINQ
- HttpListener "Gotchas"
- Extension Methods Are Evil
- Finding the Registered Domain in a URL
- Drawing Text
- Obfuscating Sequential Keys
- Properties of Obfuscated Keys
- Finding Changes Between Two Lists
- Using the ConcurrentBag Collection
- Never Sleep!
- Shuffling and Sorting
- Viewing Large Text Files
- Use the Right Tool
- Why GetHashCode Matters
- Optimization Guidelines
- Timer Differences
- The Mutex
- Modifying a Working System
- Building a New Type of Stream
- More Large File Problems
- A Better File.Copy Replacement
- Throwing the Wrong Exception
- Approximate Counters
- Monitoring a Timer
- Combining Consoles and Forms
- Embedding a Text Resource
- Handling Concurrent Downloads
- The Importance of Domain Knowledge
- Stupid Programmer Tricks
- Aho-Corasick Revisited
- Expressiveness is the Soul of Brevity
- Fun with Anonymous Types
- Simplifying a Multi-Threaded Application
- Work Smarter
- The Skip List Data Structure
- A More Memory-Efficient Skip List
- Selection Revisited
- Why Async?
- What the Future Holds
- The "Roslyn" CTP
- Where We've Been
- Informit Reference Library
The ReaderWriterLockSlim Synchronization Primitive
Last updated May 23, 2008.
.NET 3.5 introduced a new synchronization primitive called ReaderWriterLockSlim in the System.Threading namespace, which provides synchronized access to a resource for multiple readers, or one writer. Conceptually, ReaderWriterLockSlim does the same thing as ReaderWriterLock. But ReaderWriterLockSlim performs much better and is less prone to deadlocks. The .NET team recommends ReaderWriterLockSlim for all new development.
In addition to better performance and fewer opportunities for deadlock, ReaderWriterLockSlim also has a better public API that is easier to use than that of ReaderWriterLock. The difference isn’t evident from a brief perusal of the class methods, but when you compare comparable code it becomes obvious.
The code below attempts to acquire a reader lock. If it can’t acquire the lock, it does something else for a while and then tries again. This is a reasonably common thing to do: continue processing and check periodically to see if the shared resource is available.
First, using ReaderWriterLock:
ReaderWriterLock rwlock = new ReaderWriterLock();
private void DoSomething()
{
while (!GetTheLock())
{
// Do stuff for a while before trying the lock again.
}
// We have the lock. Do what we need to do.
try
{
// do stuff
}
finally
{
// be sure to release the lock
rwlock.ExitReadLock();
}
}
private bool GetTheLock()
{
try
{
rwlock.AcquireReaderLock(0);
return true;
}
catch (ApplicationException)
{
return false;
}
}
The annoyance here is that AcquireReaderLock throws an exception if it fails to acquire the lock within the timeout period. The only approachable way to use AcquireReaderLock in this situation is to create a separate method that acquires the lock. Structuring your code around that exception gets ugly very quickly. This is an inappropriate use of exceptions because a busy resource is not an exceptional condition.
ReaderWriterLockSlim has a friendlier interface--similar to Monitor. Rather than a single AcquireReaderLock method to acquire a reader lock, it has two different methods: EnterReadLock and TryEnterReadLock. EnterReadLock waits indefinitely for the lock, just as Monitor.Enter (and the lock and SyncLock keywords in C# and Visual Basic) will wait indefinitely for the lock. That is analogous to calling ReaderWriterLock.AcquireReaderLock with the value Timeout.Infinite.
TryEnterReadLock attempts to acquire the lock (waiting for the passed timeout period), and then returns a Boolean value telling you whether or not the lock was acquired. This makes it much easier to implement the "do something until the lock is available" pattern:
ReaderWriterLockSlim rwlock = new ReaderWriterLockSlim();
private void DoSomething()
{
while (!rwlock.TryEnterReadLock(0))
{
// Do stuff for a while before trying the lock again.
}
// We have the lock. Do what we need to do.
try
{
// do stuff
}
finally
{
// be sure to release the lock
rwlock.ExitReadLock();
}
}
On the surface, the only real difference is that we replaced a call to our GetTheLock wrapper with a call to the object’s TryEnterReadLock method. I still think the code is cleaner because it’s obvious what is happening. And, it avoids the overhead of exception handling.
Acquiring a writer lock and upgrading a reader lock to a writer lock are similarly streamlined with ReaderWriterLockSlim.
The new class also contains additional diagnostics that are not implemented in ReaderWriterLock. Public properties of ReaderWriterLockSlim will tell you how many times the various types of locks have been entered, how many threads are currently reading, or waiting on particular types of locks. All in all, it’s a much better and easier interface to work with.
Beyond the interface, the primary difference that you’ll need to be aware of is that by default ReaderWriterLockSlim does not support recursion, whereas ReaderWriterLock always does. Overall this is a Good Thing, because it reduces complexity and also makes deadlocks less likely to occur.
However, if you’re replacing existing ReaderWriterLock code that you know uses recursive locks, you can create a ReaderWriterLockSlim object instance that supports recursion by passing the LockRecursionPolicy.SupportsRecursion flag to the constructor. I would recommend, however, that you consider restructuring your code so that it doesn’t require recursion.



