| 1. | - Silverlight Debugging: Using Debugging Tools for Windows
- By
Mario Hewardt
- Nov 17, 2009
- Have you ever asked, “Can the same techniques and tools be applied when debugging Silverlight and .NET applications?” The answer is “absolutely," with just a few caveats. Mario Hewardt shows you how to leverage the information in his book to debug Silverlight applications.
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| 2. | - Silverlight 2 Development (Video Training): Creating Animations
- By
Dan Wahlin
- Nov 2, 2009
- This video excerpt is from Silverlight 2 Development (Video Training).
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| 3. | - Silverlight 2 Development (Video Training): Using Silverlight 2 Controls
- By
Dan Wahlin
- Oct 27, 2009
- This video excerpt is from Silverlight 2 Development (Video Training).
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| 4. | - Graphics in Silverlight 3
- By
Ashraf Michail
- Oct 7, 2009
- In this chapter, you will learn how to add rich vector graphics and images to your application. You will also learn how to optimize performance and image quality of those graphics elements.
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| 5. | - OpenGL Shading Language: Simple Shading Example
- By
Randi J. Rost, Dan Ginsburg, John M. Kessenich, Bill Licea-Kane, Barthold Lichtenbelt, Hugh Malan, Mike Weiblen
- Jul 30, 2009
- Learn to apply OpenGL Shading Language concepts to the development of working shaders that create a procedurally defined brick pattern.
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| 6. | - OpenGL Programming Guide: State Management and Drawing Geometric Objects
- By
Dave Shreiner, The Khronos OpenGL ARB Working Group
- Jul 29, 2009
- Learn how to clear the screen and draw geometric objects, including points, straight lines, and flat polygons.
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| 7. | - Making Silverlight Apps for Google App Engine
- By
Scott Seely
- Jul 2, 2009
- .NET developers who know Silverlight might imagine that they can't take advantage of Google App Engine, which uses Python. But integrating the two environments is a lot easier than you think.
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| 8. | - Importing Graphics into Adobe Flash CS4
- By
Phillip Kerman, Lynn Beighley
- May 28, 2009
- If you need to use photographic images or existing graphics created from another graphics program this chapter shows you how to import external graphics into Adobe Flash CS4.
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| 9. | - Web Page Structuring Using Tables in Adobe Dreamweaver CS4
- By
Zak Ruvalcaba
- Feb 16, 2009
- Learn to structure and place elements on the page using HTML tables. As you'll begin to see, tables offer a flexible and simple alternative to the basic formatting techniques.
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| 10. | - Setting Up a Website in Adobe Dreamweaver CS4
- By
Betsy Bruce, John Ray
- Jan 12, 2009
- Betsy Bruce and John Ray show how to define a website by using the Site Definition Wizard, how to modify a website definition, and how to organize a website in Dreamweaver CS4.
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| 11. | - Web Page Structuring Using Tables in Dreamweaver CS4
- By
Zak Ruvalcaba
- Dec 19, 2008
- HTML tables offer a flexible and simple alternative to basic web formatting techniques. Zak Ruvalcaba shows you how to use them.
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| 12. | - Working Within the Adobe Dreamweaver CS4 Environment
- By
Steve Johnson
- Dec 17, 2008
- Get to know the Dreamweaver authoring environment so you can be more effective and efficient as you create Web pages and manage Web sites.
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| 13. | - Creating Graphics in Adobe Flash CS4
- By
Steve Johnson
- Dec 16, 2008
- Here are all the basics of creating graphics in Flash CS4.
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| 14. | - Customizing the Way You Work in Adobe Photoshop CS4
- By
Steve Johnson
- Dec 15, 2008
- Optimize Photoshop by learning to use Preferences, which will not only make your work environment more comfortable, but also make Photoshop run up to 20% faster.
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| 15. | - Introducing Silverlight 2
- By
Laurent Bugnion
- Oct 27, 2008
- Laurent Bugnion takes a preliminary look at Silverlight so you can see where it comes from and what technologies are its “ancestors.” He also shows some demo application and how to install the development environment.
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| 16. | - How to Write a Silverlight Application
- By
Ashraf Michail
- Oct 22, 2008
- This chapter covers Silverlight application principles and the components to a Silverlight XAP, introduces XAML and explains how to integrate code with your display XAML, and shows you what the Silverlight run-time does under the hood.
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| 17. | - Hello Triangle: An OpenGL ES 2.0 Example
- By
Aaftab Munshi, Dan Ginsburg, Dave Shreiner
- Aug 27, 2008
- In order to understand the basic concepts of OpenGL ES 2.0, learn what is required to create an OpenGL ES 2.0 program that draws a single triangle.
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| 18. | - Making Quick Fixes to Images in Adobe Photoshop Elements 6
- By
Kate Binder
- Jun 5, 2008
- Kate Binder explains how Photoshop Elements Quick Fixes give you a lot of bang for your single click.
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| 19. | - The GLUT API for OpenGL Configuration
- By
J. D. Sullivan, Robert P. Kuehne
- Feb 29, 2008
- Get a quick and dirty overview of this API on the Mac.
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| 20. | - Page Structuring Using Cascading Style Sheets in Adobe Dreamweaver CS3
- By
Zak Ruvalcaba
- Nov 2, 2007
- Cleanly separate positioning and formatting properties from structural code.
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