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"D"iving Into the D Programming Language
By Andrei Alexandrescu
Jul 29, 2009
Andrei Alexandrescu dives into explaining the basics of the D programming language.
Robert C. Martinโ€™s Clean Code Tip of the Week #1: An Accidental Doppelgänger in Ruby
By Robert C. Martin
Jan 7, 2009
Robert C. Martin investigates an interesting dilemma: if the implementation of two functions is identical, yet their intent is completely different, is it still duplicate code?
Taming Batch Operations Using Perl: A Tale of One Application, a Group of Users, Two Languages, and a Few Tools
By Philipp Janert
Apr 13, 2007
In this tale of BRP/P and some of the people working with it, Philipp Janert looks at an old application originating from a mainframe system and describes how the differences in user interfaces result in different usage patterns.
Publish and Subscribe Using C++ and the Observer Pattern
By Stephen B. Morris
May 27, 2005
Separation of concerns is increasingly on the programmer's radar. Given the growing range of data access products and platforms, it is now essential to separate data producers from data consumers. The observer pattern provides a simple but powerful model for achieving this crucial design goal.
UML Interaction Diagrams
By Craig Larman
Mar 4, 2005
This chapter introduces the notation used in the UML for two common types of interaction diagrams (sequence and communication interaction diagrams). This chapter is an overview
UML Sequence Diagrams
By Martin Fowler
Mar 26, 2004
Becoming a Software Developer Part 7: Ruby for the Internet Nuby
By Pete McBreen
May 24, 2002
It's easy to write simple scripts for sending emails — but hard to make sure that your application deals with all the weird and wonderful things that can go wrong.
Becoming a Software Developer Part 2: Test Driven Development with Ruby
By Pete McBreen
Apr 12, 2002
Developers can become more productive and spend a lot less time debugging code by creating Extreme Programming style unit tests before the rest of the code is written. Every "Ruby nuby" should learn about test-driven development and create unit tests.

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