Home > Articles > Mobile Application Development & Programming

Mobile Application Development & Programming

RSS Feed Subscribe to this topic  RSS details

250 Items

Sort by Date | Title

Avoiding Ten Big Mistakes iOS Developers Make with Core Data
By Tim Roadley
Nov 22, 2013
This article highlights common mistakes developers make with Core Data. It also touches on Core Data’s benefits, terminology, versioning, migration, performance, and iCloud integration pitfalls and how you can avoid them.
Android Media Basics: Images, Audio, and Video
By Lauren Darcey, Shane Conder, Carmen Delessio
Nov 19, 2013
This chapter takes a closer look at the details of handling images and bitmaps including creating bitmaps, using drawing commands, and handling very large images. It also covers audio, video, and other media options.
Learning Core Data for iOS: Managed Object Model Migration
By Tim Roadley
Nov 1, 2013
This chapter will show how to add model versions and model mappings, as well as demonstrate different migration techniques you can choose when upgrading a model.
Foreword to "iOS Components and Frameworks"
By Kirby Turner
Oct 30, 2013
Developer and author Kirby Turner explains why iOS Components and Frameworks: Understanding the Advanced Features of the iOS SDK is the book he wishes he would have had when he first started developing iOS apps in 2008.
Google Glass: A Developer's Paradise, Thoughts, and Experiences
By Mark Scheel
Oct 1, 2013
Glass Explorer Mark Scheel summarizes the developer experience with the Google Glass product in August 2013. He reviews four Google example projects and a game that he was able to port to Glass using the GDK.
Converting a Java Program into an Android App
By B.M. Harwani
Sep 25, 2013
Bintu Harwani helps Java programmers understand the basic differences between Java and Android applications and the steps required to convert or re-create a Java program as an Android app.
Ask Big Nerd Ranch: Why do Fragments Matter in Android Application Development?
By Big Nerd Ranch
Aug 13, 2013
The experts at Big Nerd Ranch answer the question, "Why do fragments matter in Android application development?"
Writing Your First Windows Phone 8 Application
By Shawn Wildermuth
Jul 15, 2013
This chapter walks you through the process of setting up a machine for authoring your very first Windows Phone application.
Introducing New Android Development Widgets
By B.M. Harwani
Jul 11, 2013
This chapter introduces the new widgets that have become available since API 11 level, specifically focusing on working with CalendarView, NumberPicker, StackView, ListPopupWindow, and PopupMenu.
Fundamental Concepts in Windows Phone Development
By Daniel Vaughan
Jul 4, 2013
This chapter provides an overview of some common pieces of phone infrastructure and describes various techniques that are useful when building Windows Phone apps.
Respect Your Users: Making the Most of Notification Center in iOS
By William Van Hecke
Jun 12, 2013
William Van Hecke, author of Learning iOS Design: A Hands-On Guide for Programmers and Designers, shares his thoughts on how developers can show respect to users by making smart decisions about their app's use of notifications.
How Best to Use Delegates and Notifications in Objective-C
By Matt Galloway
Jun 10, 2013
The question of notifications versus delegates is a hotly debated topic in Objective-C, and often developers fall into one of the two camps. By reading this article, you will hopefully understand scenarios where each makes sense.
Accustoming Yourself to Objective-C
By Matt Galloway
Jun 6, 2013
Writing Objective-C can be learned quickly but has many intricacies to be aware of and features that are often overlooked. This chapter covers the fundamental topics of Objective-C programming.
The Big Nerd Ranch Guide to the Android Activity Lifecycle
By Bill Phillips, Brian Hardy
Jun 6, 2013
This chapter explains Android apps' activity cycle as it relates to data logging, device rotation, and saving data.
How to Handle Common Android UI Components
By Ian G. Clifton
Jun 5, 2013
In this chapter, you will learn about common app components (splash screens and loading indicators, for example) and the best way to develop them.
Learning iOS Design: Outlining Your Ideas to Get Started
By William Van Hecke
Jun 5, 2013
Outlines are a great way to organize your thoughts and ideas and figuring out where to start. This chapter explains why sometimes you need the grace and power of abstract language, combined with an outline’s orderly structure, to figure out where to go next.
The Art of Promoting Your App on the Web: How Blogs Work
By Erica Sadun, Steve Sande
Jun 4, 2013
This chapter explains how blogs work and what they can do for you. That tiny interval of time when you pass across that blogger’s radar is critical, so the information here can help you make the most of your chances with them.
Understanding Model-View-Controller on iOS
By Ash Furrow
Jun 3, 2013
This chapter covers the basics of the iOS application lifecycle and then discusses the Model-View-Controller (MVC) paradigm.
Building Mobile, Touch-Oriented Business Apps with the HTML Client in Visual Studio LightSwitch 2012
By Alessandro Del Sole
May 29, 2013
In this four-part series, Alessandro Del Sole, author of Microsoft Visual Studio LightSwitch Unleashed, introduces the new HTML client in Visual Studio LightSwitch 2012. Part 1 discusses how to use the HTML client to create a line of business apps that can run on any device, including tablets and mobile phones.
Learn to Program Your First iPad App
By Kirby Turner, Tom Harrington
May 8, 2013
Get a sneak peek at the tools you will be using to build your iPad applications. The rest of this chapter will guide you through the steps needed to create your first iPad application.

<< < Prev Page 3 4 5 6 7 Next >