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Mobile Application Development & Programming

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Getting Started with the Apple WatchKit
By Wei-Meng Lee
Jan 22, 2015
Buzz keeps growing around the Apple Watch, scheduled for release in early 2015. Will your apps be ready? Grab Apple's new WatchKit (released November 18) and speed-read Wei-Meng Lee's instructions on using these new tools to gear up your programming as the time winds down to arrival of the Watch.
Developing a Selfie Remote-Control App in iOS Using Bluetooth Low Energy
By Wei-Meng Lee
Dec 30, 2014
Wei-Meng Lee speeds through the easy setup of a remote-control app employing Bluetooth LEs on Apple's iOS. Using an inexpensive TI SensorTag for remote control, you can prompt your gadget remotely to perform a variety of tasks. Here, you'll learn how to set up your device and system to take 'selfie' photographs, even when you're nowhere near your iPhone.
Building with MIT App Inventor
By Derek Walter, Mark Sherman
Dec 29, 2014
The authors of Learning MIT App Inventor: A Hands-On Guide to Building Your Own Android Apps walk you through the MIT App Inventor site so you can understand how apps can request information, pull in data from the Internet, and interact with other applications.
HTML for Responsive Web Design
By Jennifer Kyrnin
Dec 17, 2014
Jennifer Kyrnin teaches you the basics of HTML so that you can put together a decent website and make it responsive, in this chapter from Responsive Web Design in 24 Hours, Sams Teach Yourself.
Apple’s Core Data Framework and the Swift Programming Language: Q&A with Tim Roadley
By Tim Roadley, Trina MacDonald
Dec 4, 2014
Tim Roadley, author of Learning Core Data for iOS: A Hands-On Guide to Building Core Data Applications and the upcoming book "Learning Core Data with Swift" discusses Apple's Core Data Framework with Pearson Senior Acquisitions Editor Trina MacDonald. They talk about the challenges developers face when trying to learn how to use the framework and how Apple's Swift programming language makes those challenges easier.
Video: iOS Development with iOS Author Carl Brown
By Carl Brown
Dec 3, 2014
In this video interview, Carl Brown, author of App Accomplished: Strategies for App Development Success, talks to InformIT about the current state of Swift development, why Swift is an investment, and his most recent Swift development projects.
Video: The Current State of Swift Development with iOS Developer Ash Furrow
By Ash Furrow, Brad Yale
Dec 3, 2014
Ash Furrow, author of iOS UICollectionView: The Complete Guide, 2nd Edition and the upcoming "Your First Swift App" talks with Pearson community specialist Brad Yale about the current state of Swift development.
Responsive Mobile Design Dos and Don’ts
By Phil Dutson
Dec 1, 2014
Getting started with a responsive design can be a struggle, especially if you have never worked on one before. Phil Dutson, author of Responsive Mobile Design: Designing for Every Device, offers this list of the Dos and Don’ts that will accelerate your understanding of working responsively and warn you of the potential pitfalls of working with mobile devices. Make better decisions regarding fluid or fixed design, when it makes sense to use frameworks and breakpoints, and when adaptive design is and isn’t a good idea.
Advanced Android Application Development: Handling Advanced User Input
By Joseph Annuzzi, Shane Conder, Lauren Darcey
Nov 27, 2014
In this chapter from Advanced Android Application Development, 4th Edition, you will learn about the different input methods available to developers and how you can use them to great effect within your applications.
Building iOS Applications with Swift: A Q&A with BJ Miller
By BJ Miller, Trina MacDonald
Nov 20, 2014
BJ Miller, author of Sams Teach Yourself Swift in 24 Hours, and Pearson Senior Acquisitions Editor Trina MacDonald discuss how Apple’s Swift programming language makes it easier for new iOS developers to build their first iOS applications.
Getting Started with AV Foundation
By Bob McCune
Nov 19, 2014
Learning to use AV Foundation is the key to building the next generation of media applications for Mac OS X and iOS. This chapter from Learning AV Foundation: A Hands-on Guide to Mastering the AV Foundation Framework provides you with an introduction to the AV Foundation framework, where it fits into Apple's media environment and the capabilities it provides.
Displaying Alerts in iOS 8
By Wei-Meng Lee
Nov 17, 2014
With every new release, Apple's operating system grows more powerful and a better fit for all its applicable devices. But changes in the OS mean extra work for software developers, who must ensure that their legacy programs still run and that new products fit the new version. Wei-Meng Lee describes the new UIAlertController class in iOS 8 and how it can improve your program's ability to display messages and get input from users.
Init to Winit: Building Success with Swift Class Initializers
By Erica Sadun
Sep 9, 2014
Work carefully with Swift class initializers. If Objective-C is a big, warm, fuzzy teddy bear when it comes to initializers, Swift is a bespectacled, whip-carrying, leather-clad librarian with an attitude. Learn how to use convenience methods from subclasses without enraging the Swift tiger.
iOS Developer's Cookbook: Painting Sprite Kit
By Erica Sadun
Aug 11, 2014
Don't waste time wallpapering your Sprite Kit scenes. Focus your time on actual game design and debugging. Simple class extensions enable you to apply UIKit pattern colors and images to your Sprite Kit nodes.
Fluent Windows 8.1 App Development: Jumping into the Deep End
By Rebecca M. Riordan
Aug 7, 2014
In this chapter from Fluent Windows 8.1 App Development, you'll jump in at the deep end and build a complete Win8 app so that when we do start working on the details, you’ll know where and how they fit.
Xcode File Tricks
By Erica Sadun
Aug 4, 2014
Take charge of Xcode by learning essential file management tricks. You can discover ways to unbreak your heart and fix some red in your Xcode projects.
iOS Developer's Cookbook: Sprite Kit Label Shadows
By Erica Sadun
Jul 28, 2014
Let your Sprite Kit labels pop by automatically adding shadows. Shadow node children add contrast and visibility.
Strategies for App Development Success: What Could Possibly Go Wrong?
By Carl Brown
Jul 23, 2014
Carl Brown details the numerous steps within the app development process when things can go horribly wrong -- and provides some tips about what can be done about them.
iOS Developer's Cookbook: Visualizing Sprite Kit
By Erica Sadun
Jul 21, 2014
When working with Sprite Kit, determining exactly where items will appear and what size they'll occupy can be a tricky proposition. Here are a few tips to help you visualize the way your iOS Sprite Kit scenes are put together.
Building a Bag Class in Swift: Explorations into Generics and the Swift Generator Underbelly
By Erica Sadun
Jul 14, 2014
Of Swift's many high-octane features, generics are among the most powerful. With generics and a bit of know-how, this article will help you learn to create collections that leverage custom storage and enumeration for nearly any kind of class or structure.

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