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General Programming/Other Languages

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Invoicing and Collecting Income in Quickbooks 2007
Feb 9, 2007
Having a method for recording your income is likely one of the main reasons you purchased QuickBooks. This sample chapter explains how you can use QuickBooks to meet all your revenue-collection obligations.
iOS Components and Frameworks: Getting Up and Running with Core Data
Dec 2, 2013
This chapter describes how to set up a project to use Core Data and illustrates how to implement several common use cases with the sample app.
iOS Developer's Bookshelf: A Reading List by Erik Buck
Oct 5, 2011
Cocoa developer and entrepreneur Erik Buck provides a glimpse at some of the books he has found invaluable in his career as a developer and instructor.
iOS Developer's Bookshelf: A Reading List by Michael Bluestein
Oct 5, 2011
MonoTouch developer Michael Bluestein shares some of the most important books in his programming library and explains why each is so valuable.
iOS Developer's Bookshelf: A Reading List by Rod Strougo
Oct 12, 2011
iOS developer Rod Strougo shares some of the books in his library that have helped him become a better game programmer. He also shares a few books that are excellent companions to his own for aspiring iOS game developers.
iOS Development: A Fistful of Directive Tricks
Mar 26, 2014
Although many compiler directives exist in the Xcode wild, many developers rarely move past #define (to create macros) or #pragma mark (to add bookmarks). There’s so much more you can do. Compiler directives are language add-ons that specify how Xcode processes its input. Xcode’s Clang compiler offers a rich suite of possibilities. This quick write-up offers a few of these directives, and you learn how they can enable you to harness warnings and errors for the greatest information impact.
iOS Drawing: Learning Contexts and Basic UIKit Fundamentals
Dec 5, 2013
This chapter reviews the core technologies that underlie iOS drawing, diving into the concept of contexts and showing how to build and draw into them.
iPhone App Development Fundamentals: Using the Painter Application
Jun 1, 2010
This video excerpt is from iPhone App Development Fundamentals LiveLessons (Video Training).
IronRuby Unleashed: An Interview with Shay Friedman
Apr 6, 2010
Hal Fulton interviews Shay Friedman about writing code at the age of 8, why IronRuby is much more than a bridge between .NET and Ruby, and why both Rubyists and .NET developers should use IronRuby.
Is Swift Development Right for You?
May 7, 2015
Are you on target for Swift? Is Swift development right for you? Erica Sadun, bestselling author of dozens of books on programming, explores how to plan for Swift.
Java Perspective: Cocoa Subclasses and Delegates
Nov 4, 2005
Coming from his background in Java development, the concept of using delegates and categories, as opposed to subclassing, was a bit foreign to Marcus Zarra. In Java subclassing, nearly everything was quite common. So common in fact, that Sun provided generic subclasses in quite a few cases. Objective-C and Cocoa, however, have a different approach. Marcus walks you through the different approaches used in Objective-C programming.
Java Perspective: Cocoa-Java Bridge
Dec 1, 2005
What if you could combine Cocoa (that easy-to-use extension to C that is the primary language used for development on the OS X platform) and Java (one of the most widely used languages on the Internet) to create an OS X native application that utilizes the power of Java's libraries? Marcus Zarra does just that in this latest article in his series on Cocoa from the Java developer's perspective.
Java's Lexical Structure
Jan 23, 2004
Written by the inventors of the technology, The Java Language Specification, Second Edition is the definitive technical reference for the Java programming language. If you want to know the precise meaning of the language's constructs, this is the source for you. Take a look at this sample chapter, which specifies the language's lexical structure, and covers Unicode, input elements and tokens, keywords, identifiers -- all the basic stuff.
Learn Ruby the Hard Way: A Good First Program
Dec 23, 2014
In this excerpt from Learn Ruby the Hard Way: A Simple and Idiomatic Introduction to the Imaginative World Of Computational Thinking with Code, 3rd Edition, Zed Shaw walks you through writing your first Ruby program, and gives you some study drills to help you practice your skills.
Learn Ruby the Hard Way: Comments and Pound Characters
Dec 23, 2014
Comments are very important in your programs. They are used to tell you what something does in English, and they are used to disable parts of your program if you need to remove them temporarily. Zed Shaw shows you how you use comments in Ruby, in this chapter from Learn Ruby the Hard Way: A Simple and Idiomatic Introduction to the Imaginative World Of Computational Thinking with Code, 3rd Edition.
Learn Ruby the Hard Way: Comments and Pound Characters
Sep 8, 2014
Comments are very important in your programs. They are used to tell you what something does in English, and they are used to disable parts of your program if you need to remove them temporarily. Zed Shaw shows you how to use them in Ruby, in this excerpt from Learn Ruby the Hard Way: A Simple and Idiomatic Introduction To The Imaginative World Of Computational Thinking With Code, 3rd Edition.
Learning Cocos2D: Simple Collision Detection and Enemy AI
Jul 28, 2011
This chapter shows how to implement a simple system for collision detection and the artificial intelligence brain of the enemies in a sample game.
Learning Core Data for iOS with Swift: Managed Object Model Migration
Feb 1, 2016
This chapter from Learning Core Data for iOS with Swift: A Hands-On Guide to Building Core Data Applications, 2nd Edition shows how to add model versions and model mappings, and it demonstrates different migration techniques you can choose when upgrading a model.
Learning Core Data for iOS: Your First Core Data Application
Dec 3, 2013
This chapter provides a Core Data essentials primer, providing an overview of the basics and then showing how to add Core Data to a sample application that will be developed over the course of the book.
Learning iCloud Data Management: Setting Up iCloud for Development
Feb 27, 2014
This chapter looks at iCloud from the developer’s perspective, providing a high-level view of additions and modifications to Cocoa and Cocoa Touch with particular emphasis on setting up iCloud in your app.

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