- C++ GUI Programming with Qt4: Introduction to C++ for Java and C# Programmers
- Nov 12, 2009
- This appendix provides a short introduction to C++ for developers who already know Java or C#.
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- C++ GUI Programming with Qt4: Introduction to Qt Jambi
- Nov 12, 2009
- This appendix shows how Java programmers can start using Qt Jambi (the Java edition of the Qt application development framework) to create GUI applications.
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- C++ GUI Programming with Qt4: Obtaining and Installing Qt
- Nov 12, 2009
- This appendix explains how to obtain and install a GPL edition of Qt onto your system.
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- C++ GUI Programming with Qt4: Application Scripting
- Nov 11, 2009
- This chapter reviews the ECMAScript language and shows how to run ECMAScript code using Qt. It also shows how to add scripting support to a Qt application and develop GUI front-ends.
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- C++ GUI Programming with Qt4: Embedded Programming
- Nov 11, 2009
- This chapter discusses developing software with Qt to run on mobile devices such as PDAs and mobile phones.
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- C++ GUI Programming with Qt4: Platform-Specific Features
- Nov 11, 2009
- This chapter reviews some of the platform-specific options available to Qt programmers.
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- C++ GUI Programming with Qt4: 3D Graphics
- Nov 10, 2009
- This chapter presents an application that lets the user interact with a tetrahedron using the mouse. It also shows how to combine 2D and 3D drawing in the same widget and how to implement overlays.
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- C++ GUI Programming with Qt4: Creating Plugins
- Nov 10, 2009
- This chapter explains how to extend Qt with Qt plugins, shows how to make an application support plugins, and shows how to create custom plugins.
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- C++ GUI Programming with Qt4: Look and Feel Customization
- Nov 10, 2009
- This chapter shows how to change the look and feel of Qt's built-in widgets.
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- C++ GUI Programming with Qt4: Internationalization
- Nov 9, 2009
- This chapter discusses how Qt supports multiple international writing systems, translating the entire UI, and translating application files at startup or during run-time.
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- C++ GUI Programming with Qt4: Providing Online Help
- Nov 9, 2009
- This chapter discusses the various enduser help options in Qt including Tooltips, Status Tips, and "What's This?" Help, browser-based help, and using QTextBrowser and Qt Assistant.
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- C++ GUI Programming with Qt4: XML
- Nov 9, 2009
- This chapter covers the QtXml module, which Qt provides for general XML processing.
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- On Iteration
- Nov 9, 2009
- Andrei Alexandrescu provides a fresh perspective on iteration and proposes a new approach to iteration that builds on the strengths of abstractions defined by other languages and libraries. The proposed framework is sensible and expressive, yet one that is simple and obvious in hindsight.
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- C++ GUI Programming with Qt4: Databases
- Nov 6, 2009
- This chapter covers accessing SQL databases for connecting and querying, viewing tables, editing records using forms, and presenting data in tabular forms.
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- C++ GUI Programming with Qt4: Multithreading
- Nov 6, 2009
- This chapter shows how to subclass QThread and how to synchronize threads. It also shows how to communicate with the main thread from secondary threads while the event loop is running.
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- C++ GUI Programming with Qt4: Networking
- Nov 6, 2009
- This chapter shows how to write FTP and HTTP clients, TCP client-server applications, and how to send and receive UDP datagrams.
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- C++ GUI Programming with Qt4: Container Classes
- Nov 5, 2009
- This chapter looks at sequential and associative containers, generic algorithms, as well as strings, byte arrays, and variants.
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- C++ GUI Programming with Qt4: Input/Output
- Nov 5, 2009
- This chapter covers reading and writing binary data and text, traversing directories, embedding resources, and inter-process communication.
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- C++ GUI Programming with Qt4: Item View Classes
- Nov 5, 2009
- This chapter details using the item view convenience classes and predefined models as well as implementing custom models and custom delegates.
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- C++ GUI Programming with Qt4: 2D Graphics
- Nov 4, 2009
- This chapter introduces painting with QPainter, coordinate system transformations, and rendering with QImage. It also covers item-based rendering with graphics view as well as printing.
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