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Use Case Modeling
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- Copyright 2003
- Dimensions: 7-3/8x9-1/4
- Pages: 368
- Edition: 1st
- ISBN-10: 0-201-70913-9
- ISBN-13: 978-0-201-70913-1
Developers who effectively employ use cases deliver better applications--on time and under budget. The concept behind use cases is perhaps as old as software itself; they express the behavior of systems in terms of how users will ultimately interact with them. Despite this inherent simplicity, the use case approach is frequently misapplied, resulting in functional requirements that are confusing, cumbersome, or redundant.
In Use Case Modeling, experienced use case practitioners Kurt Bittner and Ian Spence share their tips and tricks for applying use cases in various environments. They delve into all aspects of use case modeling and management, demonstrating how development teams can capitalize on the approach's simplicity when modeling complex systems.
In this ready reference, readers will discover how to
- Introduce a development team to use cases and implement a use case approach
- Identify the key elements of a use case model, including actors; and the components of a use case, including basic flow, preconditions, post-conditions, sub-flows, and alternate flows
- Master the objectives and challenges of creating detailed descriptions of use cases
- Improve their descriptions' readability and consistency
- Prevent and remedy common problems arising from the misuse of include, extend, and generalization use case relationships.
- Organize and conduct a review of a use case model to realize the best possible approach
The book draws extensively on best practices developed at Rational Software Corporation, and presents real-life examples to illustrate the considerable power of use case modeling. As such, Use Case Modeling is sure to give development teams the tools they need to translate vision and creativity into systems that satisfy the most rigorous user demands.
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Table of Contents
(NOTE: Each chapter concludes with a Summary.)
Preface: Why Bother with Use Cases?
I. GETTING STARTED WITH USE CASE-MODELING.
II. WRITING AND REVIEWING USE-CASE DESCRIPTIONS.
What are Use Cases All About?
In a world where it seems we already have too much to do, and too many things to think about, it seems the last thing we need is something new that we have to learn. As Eric Sevareid observed, the chief cause of problems is solutions.
But use cases do solve a problem with requirements: with strict declarative requirements it's hard to describe steps and sequences of events. To see why, let's consider a simple example:
Example -- some requirements that must be satisfied by an Automated Teller system.
- The system shall allow customers to withdraw cash from their accounts.
- The system shall ensure that the customer's account is never overdrawn.
- If the customer attempts to overdraw their account, the system will allow them to overdraw their account, up to a specified amount, for a transaction fee.
- If the customer is using an Automated Teller Machine (ATM) that is owned by a financial institution other than the one at which they have their accounts, an additional fee will be charged to their account.
Simple enough, you say. Or is it?
In what order should these things be done? Does it matter? If the ATM is not one that is owned by the customer's financial institution, should we charge the ATM usage fee before or after we check for overdraft? If the customer's account balance is less than the ATM usage fee, charging the ATM usage fee before we check for overdraft will automatically result in an overdraft charge being applied, even if the customer decides to cancel the transaction. Is this the right behavior? With only declarative requirements, which is all that many projects have, it's impossible to say.
Use cases, stated simply, allow us to describe the sequences of events that, taken together, lead to a system doing something useful. As simple as this sounds, this is important. When confronted only with a pile of requirements, it's often impossible to make sense of what the authors of the requirements really wanted the system to do. In the example above, use cases reduce the ambiguity of the requirements by specifying exactly when and under what conditions certain behavior occurs; as such, we can regard the sequence of the behaviors as a requirement. Use cases are particularly well-suited to capturing these kind of requirements. Although this may sound simple, the fact is that conventional requirement capture approaches, with their emphasis on declarative requirements and shall statements, completely fail to capture the dynamics of the system's behavior. Use cases give us a simple yet powerful way to express the behavior of the system in way that all stakeholders can easily understand.
But, like anything, use cases come with their own problems, and as useful as they are, they can be misapplied. The result is something that is as bad, if not worse, than the original problem. Therein lies the central theme of this book -- how to utilize use cases effectively without creating a greater problem than the one you started with.
Who should be interested in Use Cases?
The short answer to this question is just about everyone, or at least everyone involved in some aspect of delivering a system that satisfies the needs of the customer. To be more specific about who should be interested in use cases, the following roles can benefit from the use case technique of describing system behavior:
- Customers, who need to be sure that the system that is getting built is the one that they want
- Managers, who need to have an overall understanding of what the system will do in order to effectively plan and monitor the project
- Analysts, who need to describe and document what the system is going to do
- Developers, who need to understand what the system needs to do in order to develop it
- Testers, who need to know what the system is supposed to do so that they can verify that it does it
- Technical Writers, who need to know what the system is supposed to so that they can describe it
- User Experience Designers, who need to understand the users' goals and how they will use the system to achieve these goals.
- V and anyone else who wants to better understand what needs to be built before it is actually constructed.
How to read this book
This book is fundamentally about creating use-case models, and more importantly about writing the detailed descriptions of use cases. To remain focused on this task, we have intentionally left out the parts of the project lifecycle that use the use cases but are not directly involved in writing them. These areas include user-interface design, analysis, design, technical writing, testing and project management. Other authors have covered a number of these areas adequately, and we felt that you, the reader, were best served if we focused narrowly on the use cases themselves. We hope you will agree.
This book is intended to be a ready-reference for the practitioner, the person who is actually doing the work and grappling with the unique problems of working with Use Cases. It can certainly be read cover-to-cover, but the real intent behind the book is to provide you with something that can continue to add value after the first reading, providing you with a mentor at your fingertips. The topics presented in the book have arisen from working with countless project teams who grappled with the same issues facing you.
The book is divided into two parts. In Part I, Getting Started with Use Case Modeling, we introduce the basics concepts of use-case modeling that you will need to understand in order to be effective using use cases. We conclude Part I with a description of an excellent way to get started with use cases: with a workshop.
The first chapter, A Brief Introduction to Use Cases, provides practical background for people who are unfamiliar with use cases, or for people who have read other books and articles and still find themselves wrestling with the basic ideas. The purpose of the chapter is to provide a brief overview of the use case approach without getting into a lot of formal details.
The second chapter, Fundamentals of Use Case Modeling, presents the foundations underlying the use case modeling technique. The concepts presented here will provide the basis for the subsequent chapters in the book.
The third chapter, Establishing the Vision, provides us with the essential tools for determining the business problem we are solving, for identifying the stakeholders in the solution, and for deciding what the system should do for those stakeholders to solve the business problem. This information is essential if we are to define the right solution when we develop our use case model.
The fourth chapter, Finding Actors and Use Cases, describes the process and subtleties of identifying the key elements of the use case model. The purpose of this content is to help you through the sometimes-confusing task of getting started by providing a sound understanding of the basic concepts of actors and use cases.
The fifth chapter, Getting Started with a Use-Case Modeling Workshop, describes the practicalities of getting started using use cases, including how to run a use-case workshop and how to deal with the practical details of starting to work with use cases.
In Part II, Writing and Reviewing Use Case Descriptions, we explore the finer details of working with use cases, including the anatomy of a use case, how to write use-case descriptions (instead of the simple but incomplete descriptions presented in Part I), and what it means to work with use cases in practice. In these chapters, we explore in-depth how to write detailed use-case descriptions.
The sixth chapter, The Lifecycle of a Use Case, describes the transitions that a use case undergoes as it evolves from concept to complete description. This chapter establishes context for the remaining chapters, as well as placing the content of Part I into a larger context.
The seventh chapter, The Structure and Contents of a Use Case, describes the various constituent parts of a use case -- the basic flow, preconditions, post-conditions, and the alternate flows, as well as related topics.
The eighth chapter, Writing Use Case Descriptions - An Overview, describes the objectives and challenges related to writing detailed descriptions of use cases, and presents strategies for successfully mastering this challenging task.
The ninth chapter, Writing Use Case Descriptions -- Revisited, discusses the mechanics of how to go about writing use-case descriptions, how to handle details, and how to structure the descriptions for readability. This is done using an evolving example in which a variety of techniques are progressively and systematically applied to improve the quality of the use-case description.
The tenth chapter, Here There Be Dragons, describes the problems that most teams encounter when using relationships between use cases (specifically the include, extend and generalization relationships) and relationships between actors.
The eleventh chapter, Reviewing Use Cases, describes how to organize and conduct reviews of the use case model, including a summary of areas where particular focus is needed.
The final chapter, chapter twelve -- Wrapping Up, touches on a number of topics related to how use cases are used in the larger context of the project, bringing our journey into the world of use cases to a close. In doing so, we provide the reader with a number of references to sources to consult for further information about how use cases are used in other disciplines.
We have had the pleasure, over the years, to work with many colleagues and customers who have helped shape the views that are presented here. A full enumeration of all of these people would be impossible, but we find ourselves especially indebted to a number of our colleagues for contributing to our views on use cases. We are in great debt to Ivar Jacobson, who originated the concepts of use case modeling and initially defined their role in the modern software development process, for his support and encouragement on this project. We are also indebted to our colleague Dean Leffingwell for his work defining the role of use cases and traditional requirements management approaches. We would also like to thank Bryon Baker, Chris Littlejohns, Anthony Kesterton, Gary Evans, Laurent Mondamert, Peter Eeles, Brian Kerr and Susan August for their insightful suggestions at various points in the long evolution of this book.
Special thanks go to Douglas Bush and Ida Audeh for their assistance in helping us to write clearly and concisely. We would also like to thank the many technical consultants at Rational whose experiences and questions have helped to shape this book. Finally, we would like to thank the customers with whom we and these consultants have worked, since their experiences and questions have ultimately made us realize that this book has been sorely needed. To all these people goes a great share of the credit for this book; any flaws or shortcomings are exclusively our own.
Kurt Bittner and Ian Spence
Use cases have come a long way since I first proposed them in 1986. Their value and power were clearly revealed by Object-Oriented programming. Use cases both contributed to and benefited from the development of the Object- Oriented paradigm. Today, knowledge of use cases is critical to one's understanding and application of UML and other modern software processes, such as the Rational Unified Process (RUP).
When used effectively, use cases have proven particularly valuable as part of the requirements activities of the software process. They have vastly improved communication between development teams and stakeholders and have made the determination of requirements far easier and more precise. Use cases are unique in their ability to help teams understand the value the system must provide for its stakeholders. Because use cases describe how users use the system and what the system does for those users, they provide a unique way to build consensus about what the system must do. Building consensus is essential to a project's success: If the stakeholders cannot agree on the value the system must deliver, it is unlikely that the project can be successful.
Because use cases help create this understanding, they naturally provide an excellent principle around which to structure project activities. Use cases play an important role for analysts, who work with the requirements of the system; developers, who apply use cases to design and develop the system; testers, who verify that the system delivers the value demanded by the stakeholders; technical writers, who document how the system is used; and user-experience professionals, who help to make the system easy to use. All these project team members must understand use cases in order to develop better solutions.
To date, there has been something missing from the literature of use-case modeling: a description of the practical, day-to-day details of identifying and describing use cases. This book provides those details, defining the use-case model and fleshing out use-case descriptions. It's a perfect extension and complement to my earlier works, finishing the story of how the use cases are identified and how they evolve.
Use Case Modeling builds on the basic concepts by leveraging the practical experience that Kurt and Ian have gained through their many years of work in various industries--working with development teams either as consultants or as team members themselves. They have nicely distilled that experience into this very practical and insightful work. For people new to the field, this book provides an excellent tutorial. For use-case veterans, it provides an excellent reference that can be called upon on a daily basis.
This is the very best book on use cases ever written. Read it to understand use-case ideas and to apply those ideas with common sense based on the kind of system you are building and the maturity of your team members.
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