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Rhino 5 Advanced Techniques

Rhino 5 Advanced Techniques

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Description

  • Copyright 2014
  • Edition: 1st
  • Downloadable Video
  • ISBN-10: 0-13-359907-8
  • ISBN-13: 978-0-13-359907-7

In this advanced training course for Rhino 5, author Rob McCulloch dives deeper into the application of the tools available to you in this 3D modeling software. This tutorial is taught at an intermediate to advanced level, and it is recommended that you are familiar and comfortable with the basics of Rhino 5, or have previously completed the Infinite Skills Learning Rhino 5 training course.
The majority of this tutorial is presented in a project-based fashion. You will work on designs from start to finish, learning new tools and new ways to apply them as you go along. You will create models of a computer mouse, desk lamp, car hood and hood scoop, a ring, a power drill, and more. As you progress through the video training, more and more advanced topics are introduced in each project, increasing your skills with the Rhino 5 toolset.
By the time you have completed this computer based training course on Rhino 5, you will be able to create advanced 3D models using the application of expert techniques for your designs. Extensive working files are included to allow you to work on the same files that the author uses throughout the training course.

Total Time: 11.75 hours

Sample Content

Table of Contents

01. Solid Modeling
    0101 Introduction
    0102 Gumball Manipulator
    0103 Shell Polysurface
    0104 Move, Split, And Merge Faces
    0105 Round And Revolved Holes
    0106 Make, Move, Hole Arrays, And Mirror
    0107 Wire Cut
    0108 Slab, Boss, And Rib
    0109 Solids Exercise, Detail A Drill Interior
02. Object Handling And Visibility
    0201 Hiding And Locking Items
    0202 Working With Groups
    0203 Selecting Objects
    0204 Align, And Set Point
    0205 Undo And Redo
03. Modeling Tutorial - Computer Mouse
    0301 Importing Reference Images
    0302 Curve Layout - Part 1
    0303 Curve Layout - Part 2
    0304 Building The Main Body Surfaces
    0305 Adding The Features
    0306 Complete The Final Details - Part 1
    0307 Complete The Final Details - Part 2
04. The C-Plane
    0401 World Coordinates And The C-Plane
    0402 Setting The View And C-Plane
    0403 Saving C-Planes And Mobile Construction Plane
    0404 Re-Map And Project To C-Plane
    0405 Named Position
05. Modeling Tutorial - Bottle
    0501 Import 2D Drawings
    0502 Create And Edit Curves
    0503 Main Body Surfacing
    0504 Adding The Surface Detail - Part 1
    0505 Adding The Surface Detail - Part 2
    0506 Shelling The Bottle
    0507 Build The Cap
06. 2D Prints And Options
    0601 Curve Booleans
    0602 Creating Hatch Drawings
    0603 Dimensioning A Design
    0604 New Shaded Options In Rhino 5 And Customize Viewport
    0605 Page Layout
07. Working With Block Instances
    0701 Defining A Block
    0702 Redefining Blocks
    0703 Inserting Blocks And Exploding Them
    0704 Inserting External Files
    0705 Block Manager And Replace Block
08. Modeling Tutorial - Desk Lamp
    0801 Build The Base
    0802 Build The Bracket - Part 1
    0803 Build The Bracket - Part 2
    0804 Build The Thumbscrew
    0805 Build The Arms
    0806 Build The Hood - Part 1
    0807 Build The Hood - Part 2
    0808 Import The Bulb
09. Modeling Tutorial - Build A Car Hood And Hood Scoop
    0901 Build The Main Hood
    0902 Create The Scoop Hole
    0903 Variable Offset The Inner Scoop
    0904 Create The Blends
    0905 Analyze The Surfaces
10. Modeling Tutorial - Candle And Holder
    1001 Build The Frame
    1002 Create The Candle
    1003 Draw The Scrollwork Curves
    1004 Create The Scrollwork Surfaces
    1005 Add The Finishing Touches
11. Modeling Tutorial - Faucet
    1101 Setup The Base
    1102 Create The Taps
    1103 Create The Spout Shape
    1104 Flow Along Curve
12. Modeling Tutorial - Ring
    1201 Cross Section Setup
    1202 Create The Main Ring With History
    1203 Draw The Pattern Curves
    1204 Map The Pattern To The Ring
    1205 Add The Details
13. Modeling Tutorial - Boat Hull
    1301 Curve Layout
    1302 Analyze And Fair The Curves
    1303 Hull Surfacing/Analyze
    1304 Details
14. Modeling Tutorial - Power Drill
    1401 Reference Image Layout
    1402 Curve Layout
    1403 Building The Drill - Part 1
    1404 Building The Drill - Part 2
    1405 Building The Drill - Part 3
    1406 Building The Drill - Part 4
    1407 Building The Drill - Part 5
15. Rendering Using Keyshot
    1501 Setting Up The Drill Model To Render
    1502 The Keyshot Interface
    1503 Working With Environments And Materials
    1504 Applying Materials
    1505 Applying Decals
    1506 Output A Rendering
16. Conclusion
    1601 About Rob McCulloch

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