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Interactives and VideoNotes
Interactive and animated coding examples and VideoNotes
are integrated within the narrative and enable students to engage with concepts and take an active role in learning. This fully integrated, read-a-little/do-a-little approach brings the hallmark features of Liang’s titles to life.
With assignable Programming exercises in REVEL for Liang Java, students will experience the power of practice as they work through their coding assignments and receive immediate personalized feedback.
Revel for Liang Java enables students to read and interact with course material on the devices they use, anywhere and anytime. Responsive design ensures students can access Revel for Liang Java on their tablet devices, with content displayed clearly in both portrait and landscape view.
Revel for Liang Java’s assignability and tracking tools help educators monitor if students are completing their reading and coding exercises and understanding core concepts.
Revel for Liang Java allows educators to indicate precisely which readings or exercises must be completed on which dates. This clear, detailed schedule helps students stay on task by eliminating any ambiguity as to which material will be covered during each class.
Performance Dashboard
Revel for Liang Java lets educators monitor class assignment completion as well as individual student achievement. It offers actionable information that helps educators intersect with their students in meaningful ways, such as points earned on quizzes and tests and time on task. Of particular note, the trending column reveals whether students' grades are improving or declining — which helps educators identify students who might need help to stay on track.
For Computer Science courses in Java Programming
REVEL™ for Liang Java delivers a digital immersive learning experience that seamlessly integrates author content and pedagogy with dynamic and interactive coding activities and assignable/gradable homework. Animated code listings, LiveExamples, and videos bring course concepts to life for your students.
Designed for the way today's students read, think, and learn, REVEL is Pearson’s newest way of delivering our respected content. Fully digital and highly engaging, REVEL offers an immersive learning experience designed for the way today's students read, think, and learn. Enlivening course content with media interactives and assessments, REVEL empowers educators to increase engagement with the course, and to better connect with students.
1 Introduction to Computers, Programs, and Java
2 Elementary Programming
3 Selections
4 Mathematical Functions, Characters, and Strings
5 Loops
6 Methods
7 Single-Dimensional Arrays
8 Multidimensional Arrays
9 Objects and Classes
10 Object-Oriented Thinking
11 Inheritance and Polymorphism
12 Exception Handling and Text I/O
13 Abstract Classes and Interfaces
14 JavaFX Basics
15 Event-Driven Programming and Animations
16 JavaFX UI Controls and Multimedia
17 BinaryI/O
18 Recursion
19 Generics
20 Lists, Stacks, Queues, and Priority Queues
21 Sets and Maps
22 Developing Efficient Algorithms
23 Sorting
24 Implementing Lists, Stacks, Queues, and Priority Queues
25 Binary Search Trees
26 AVL Trees
27 Hashing
28 Graphs and Applications
29 Weighted Graphs and Applications’
Bonus Web Chapters (Accessible from the Supplement Material under the TOC for REVEL book)
Chapter 30 Multithreading and Parallel Programming
Chapter 31 Networking
Chapter 32 Java Database Programming
Chapter 33 JavaServer Faces
Chapter 34 Advanced JavaFX
Chapter 35 Advanced Java Database Programming
Chapter 36 Internationalization
Chapter 37 Servlets
Chapter 38 JavaServer Pages
Chapter 39 Web Services
Chapter 40 2-4 Trees and B-Trees
Chapter 41 Red-Black Trees
Chapter 42 Testing Using JUnit
Chapter 43 Aggregate Operations for Collection Streams