Additional sample videos, individual lessons and other formats are available here.
Register your product to gain access to bonus material or receive a coupon.
Actual product comes full screen and in high resolution.
In this lesson we look at building our projects with mobile devices in mind. We briefly cover the ways to get up and running with both Android and iOS. We then install the Android SDK and get the Unity Remote application up and running. Once we are able to interface with Unity, we begin controlling our games with the built-in accelerometer available in most mobile devices. Finally, we look at how Unity handles multi-touch screen input and work to implement it in our project.