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Java How to Program, Early Objects Plus MyLab Programming with Pearson eText -- Access Card Package, 11th Edition

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Features

Prepare students to meet Java programming challenges

  •  Rich coverage of programming fundamentals; real-world examples.
  •  Friendly early classes and objects presentation.
  •  Use easily with Java SE 8 and/or the new Java SE 9.
    • Java SE 9 content is in easy-to-include-or-omit sections.
    • Perfect for instructors who want to stay in Java SE 8 for a while and ease into Java SE 9.
    • Perfect for instructors who want to add JShell (Java 9s interactive Java) to their Java SE 8 or Java SE 9 courses.
  • Signature live-code approach teaches programming by presenting the concepts in the context of complete working programs.
  • The texts modular organization is appropriate for introductory and intermediate programming courses, and helps instructors plan their syllabi.
  • Comprehensive coverage of concepts and topics:
    • Interactive Java through JShellJava SE 9s most exciting new pedagogic feature.
    • Java 9 topics: Modularity (online), collection factory methods and other language and API enhancements.
    • Lambdas, sequential and parallel streams, functional interfaces, immutability.
    • JavaFX GUI, 2D and 3D graphics, animation and video.
    • Composition vs. Inheritance, dynamic composition.
    • Programming to an interface not an implementation.
    • Files, input/output streams and XML serialization.
    • Concurrency for optimal multi-core performance.
    • Other topics: recursion, searching, sorting, generics, generic collections, data structures, optional Swing GUI, multithreading, database (JDBC and JPA).
    • Visit http://deitel.com/books/jhtp11 for reviewer testimonials, Preface, Table of Contents and Foreword.
  • Access to the Companion Website (http://www.pearson.com/deitel) is available with the purchase of a new textbook and provides extra hands-on experience and study aids, including:
    • Extensive VideoNotes allow students to view the problem-solving process outside of the classroomwhen they need help the most. In the VideoNotes, co-author Paul Deitel patiently explains most of the programs in the books core chapters. Students like viewing the VideoNotes for reinforcement of core concepts and for further insights.
    •  Additional chapters and appendices for advanced courses.
    •  Evolving Java SE 9 content
    •  Source code for the books examples (also available at http://deitel.com/books/jhtp11).

Facilitate Learning with Outstanding Applied Pedagogy 

  • Programming Wisdom: Hundreds of valuable programming tips facilitate learning. Icons throughout the text identify Software Engineering Observations, Good Programming Practices, Common Programming Errors, Error-Prevention Tips, Portability Tips, Performance Tips, and Look-and-Feel Observations (for GUI design). These represent the best the authors have gleaned from a combined nine decades of programming and teaching experience.
  • Hundreds of self-review exercises with answers.
  • Hundreds of interesting real-world exercises and projects enable students to apply what they've learned in each chapter (Instructor Solutions Manual contains answers for most).
  • Making a Difference exercises encourage students to use computers and the Internet to research and address significant social problems.
  • Most of the programming exercises are titled to help instructors select the most appropriate exercises for homework assignments.


Description

  • Copyright 2018
  • Edition: 11th
  • ValuePack
  • ISBN-10: 0-13-480027-3
  • ISBN-13: 978-0-13-480027-1

For courses in Java programming

Unparalleled breadth and depth of object-oriented programming concepts

The Deitels groundbreaking How to Program series offers unparalleled breadth and depth of programming fundamentals, object-oriented programming concepts and intermediate-level topics for further study. Java How to Program, Early Objects, 11th Edition, presents leading-edge computing technologies using the Deitel signature live-code approach, which demonstrates concepts in hundreds of complete working programs. The 11th Edition presents updated coverage of Java SE 8 and new Java SE 9 capabilities, including JShell, the Java Module System, and other key Java 9 topics. [Java How to Program, Late Objects, 11th Edition also is available.]


Sample Content

Table of Contents

Brief Contents

  1. Introduction to Computers, the Internet and Java
  2. Introduction to Java Applications; Input/Output and Operators
  3. Introduction to Classes, Objects, Methods and Strings
  4. Control Statements: Part 1; Assignment, ++ and -- Operators
  5. Control Statements: Part 2; Logical Operators
  6. Methods: A Deeper Look
  7. Arrays and ArrayLists
  8. Classes and Objects: A Deeper Look
  9. Object-Oriented Programming: Inheritance
  10. Object-Oriented Programming: Polymorphism and Interfaces
  11. Exception Handling: A Deeper Look
  12. JavaFX Graphical User Interfaces: Part 1
  13. JavaFX GUI: Part 2
  14. Strings, Characters and Regular Expressions
  15. Files, Input/Output Streams, NIO and XML Serialization
  16. Generic Collections
  17. Lambdas and Streams
  18. Recursion
  19. Searching, Sorting and Big O
  20. Generic Classes and Methods: A Deeper Look
  21. Custom Generic Data Structures
  22. JavaFX Graphics and Multimedia
  23. Concurrency
  24. Accessing Databases with JDBC
  25. Introduction to JShell: Java 9’s REPL

Chapters on the Web

  1. Operator Precedence Chart
  2. ASCII Character Set
  3. Keywords and Reserved Words
  4. Primitive Types
  5. Using the Debugger

Appendices on the Web

Index

Online Chapters and Appendices

  1. Swing GUI Components: Part 1
  2. Graphics and Java 2D
  3. Networking
  4. Java Persistence API (JPA)
  5. JavaServer™ Faces Web Apps: Part 1
  6. JavaServer™ Faces Web Apps: Part 2
  7. REST-Based Web Services
  8. (Optional) ATM Case Study, Part 1: Object-Oriented Design with the UML
  9. (Optional) ATM Case Study, Part 2: Implementing an Object-Oriented Design
  10. Swing GUI Components: Part 2
  11. Java Module System and Other Java 9 Features
  1. Using the Java API Documentation
  2. Creating Documentation with javadoc
  3. Unicode®
  4. Formatted Output
  5. Number Systems
  6. Bit Manipulation
  7. Labeled break and continue Statements
  8. UML 2: Additional Diagram Types
  9. Design Patterns

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