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Java Fundamentals I and II LiveLesson (Video Training), (Downloadable Version)

Java Fundamentals I and II LiveLesson (Video Training), (Downloadable Version)

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Lesson 1

Java Fundamentals I and II LiveLesson (Video Training): Part I Lesson 1: Introduction to Java Applications (Downloadable Version)

In this lesson, you’ll learn how to write Java applications that perform simple input and output. Then, you’ll use both the NetBeans IDE and the command line to compile and run programs and create applications from scratch.  Finally, you will explore some of the built-in classes in the Java API. 

Duration: 00:27:16  File Size: 49 MB

Lesson 2

Java Fundamentals I and II LiveLesson (Video Training): Part I Lesson 2: Introduction to Classes and Objects (Downloadable Version)

This lesson shows you how to declare classes and use them to create objects; implement a class’s behaviors as methods; invoke an object’s methods; implement data inside a class using instance variables; and use properties to access these variables. It also introduces powerful Java features such as constructors and describes the difference between primitive and reference types in Java.

Duration: 00:39:49  File Size: 78 MB

Lesson 3

Java Fundamentals I and II LiveLesson (Video Training): Part I Lesson 3: Control Statements: Part 1 (Downloadable Version)

In this lesson, you’ll learn how to use the Java control statements if, if…else, and while, and work with the increment and decrement operators.

Duration: 00:21:58  File Size: 43 MB

Lesson 4

Java Fundamentals I and II LiveLesson (Video Training): Part I Lesson 4: Control Statements: Part 2 (Downloadable Version)

In this lesson, you’ll learn how to use the Java control statements for and do…while, as well as the switch multiple-selection statement. You’ll also learn how to use the end-of-file indicator to specify when user input is complete; and create more complex conditions with conditional and Boolean logical operations. 

Duration: 00:45:07  File Size: 90 MB

Lesson 5

Java Fundamentals I and II LiveLesson (Video Training): Part I Lesson 5: Methods-A Deeper Look (Downloadable Version)

This lesson takes a deeper look at methods. You begin by learning about static methods (including the main() method), and then you discover Java’s eight primitive data types, some common Java packages, random number generation,  the enumeration data type, the visibility (“scope”) of identifiers, and finally method overloading.

Duration: 00:55:39  File Size: 119 MB

Lesson 6

Java Fundamentals I and II LiveLesson (Video Training): Part I Lesson 6: Arrays (Downloadable Version)

This lesson first shows you how to declare, initialize, and reference elements of arrays, and how to use the enhanced for statement to iterate through arrays.   You then learn how to pass arrays to methods,  declare and work with multi-dimensional arrays, implement methods that take variable-length argument lists,  and finally how to read in a program’s command line arguments.

Duration: 01:28:22  File Size: 192 MB

Lesson 7

Java Fundamentals I and II LiveLesson (Video Training): Part I Lesson 7: Classes and Objects- A Deeper Look (Downloadable Version)

This lesson introduces key OOP concepts including encapsulation and data hiding.  You will also learn about using the this keyword to reference object members, how to create and import static members of a class, using the enum data type for building named constants, and finally how to organize classes into packages for software reusability.

Duration: 02:14:39  File Size: 246 MB

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Lesson 8

Java Fundamentals I and II LiveLesson (Video Training): Part I Lesson 8: Introduction to the Eclipse IDE (Downloadable Version)

This lesson is an introduction to using the Eclipse development platform to build Java applications.  You lean to use Eclipse with your existing Java source code, and also how to build Java applications from scratch with Eclipse.

Duration: 00:17:43  File Size: 37 MB

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Lesson 9

Java Fundamentals I and II LiveLesson (Video Training): Part I Lesson 9: Introduction to the NetBeans IDE (Downloadable Version)

This lesson is an introduction to creating Java applications with the NetBeans IDE.  You learn both how to create a NetBeans project using existing Java source code, and how to create a new Java application from scratch with NetBeans.

Duration: 00:19:52  File Size: 38 MB

Lesson 10

Java Fundamentals I and II LiveLesson (Video Training): Part II Lesson 1: Object-Oriented Programming: Inheritance (Downloadable Version)

In this lesson you’ll learn how inheritance promotes reusability, and you’ll start working with superclasses and subclasses.  You will also learn about the keyword extends, the protected access modifier, the super keyword, constructors in a class hierarchy, and finally the Object class.

Duration: 00:46:05  File Size: 88 MB

Lesson 11

Java Fundamentals I and II LiveLesson (Video Training): Part II Lesson 2: Object-Oriented Programming: Polymorphism (Downloadable Version)

This lesson shows you how to use polymorphism to “program in the general,” making systems more extensible and maintainable. You’ll learn how to override methods, distinguish between abstract and concrete classes, declare abstract methods, determine object type at execution, and finally use interfaces.

Duration: 01:35:56  File Size: 200 MB

Lesson 12

Java Fundamentals I and II LiveLesson (Video Training): Part II Lesson 3: Introduction to Graphical User Interfaces (GUIs) and Event Handling (Downloadable Version)

This lesson shows you how to build basic graphical user interfaces (GUIs) and how to perform event handling.  You will learn about  nested classes and anonymous inner classes used in event handling;  how to create and manipulate various GUI components, including  text fields, buttons, labels, and combo boxes; and how to handle mouse events.

Duration: 01:38:36  File Size: 208 MB

Lesson 13

Java Fundamentals I and II LiveLesson (Video Training): Part II Lesson 4: Exception Handling (Downloadable Version)

This lesson explains what exceptions are, and shows you how and when to use them to build more robust code. It covers using the keywords try, throw and catch to identify and trap exceptions, the finally block to release resources,  stack unwinding to terminate a method, and  stack traces for debugging purposes.  You will also explore the exception class hierarchy and the throwable superclass, checked and unchecked exceptions, using the online Java API documentation to determine the exception thrown by a method, and finally how to create chained exceptions. 

Duration: 01:03:17  File Size: 133 MB

Lesson 14

Java Fundamentals I and II LiveLesson (Video Training): Part II Lesson 5: The Collections Framework (Downloadable Version)

You will learn what collections are and how to use them in your applications to manage your data.  You will also learn about array manipulation with the Arrays class, algorithms  used to manipulate implementations in the collections framework, using an iterator to walk through a set of items in a collection, using synchronization wrappers in multi-threaded applications,  and finally using modifiability wrappers to allow client code to use the data in a data structure.

Duration: 01:33:24  File Size: 218 MB

Lesson 15

Java Fundamentals I and II LiveLesson (Video Training): Part II Lesson 6: Multithreading (Downloadable Version), 2nd Edition

 In this lesson we explore additional GUI components.  First you learn how to take advantage of the new Nimbus look and feel. Then you learn about other controls, including JRadioButtons and ButtonGroups, JLIsts,  a customized subclass of JPanel for implementing a drawing area, and JSlider.  Finally, you learn how to build menus, submenus, and menu items; and how to build a multiple document interface.

Duration: 01:15:08  File Size: 149 MB

Lesson 16

Java Fundamentals I and II LiveLesson (Video Training): Part II Lesson 7: Graphical User Interfaces (GUI) Part 2 (Downloadable Version)

In this lesson we take a look at multithreading: the ability to launch multiple parallel tasks.  We begin by looking at a thread's states, then how to create runnable objects, and then the ExecutorService.  We  look into problems that can arise when multiple threads modify shared objects in memory, and we end with a review of several implementations of the Producer/Consumer thread relationship.

Duration: 01:25:27  File Size: 196 MB

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Description

  • Copyright 2009
  • Edition: 1st
  • Downloadable Video
  • ISBN-10: 0-13-706373-3
  • ISBN-13: 978-0-13-706373-4

19+ Hours of Video Instruction


Java Fundamentals LiveLessons I and II provides Java developers with the essential information they need to begin working with Oracle's Java programming language.


Paul Deitel is co-founder of Deitel & Associates, Inc. and co-author of the best-selling Java For Programmers, 2/e. He is a Java Certified Programmer, a Java Certified Developer, and has been designated by Oracle as a Java Champion. In this LiveLesson, Paul starts by showing you the basics--classes, objects, methods, and more. You then move on to master professional-quality techniques, from inheritance and polymorphism to exception handling and user interface development. By the end, you'll have all the skills you need to develop professional-grade Java applications.


Table of Contents:


Lesson 1 Fundamentals I - Lesson 1: Introduction to Java Applications


1.1 Learning Objectives
1.2 Welcome1.java - printing text
1.3 Comparison.java - if statements, relational and equality operators
1.4 Lesson 1: Introduction to Java Applications Summary



Fundamentals I - Lesson 2: Introduction to Classes and Objects


2.1 Learning Objectives
2.2 GradeBook.java - class with one method
2.3 GradeBook.java - class with a method and parameter
2.4 GradeBook.java - class with an instance variable and methods
2.5 GradeBook.java - class with a constructor
2.6 Account.java - class with a constructor that validates data
2.7 Lesson 2: Introduction to Classes and Objects Summary



Fundamentals I - Lesson 3: Control Statements: Part 1


3.1 Learning Objectives
3.2 GradeBook.java - counter-controlled repetition
3.3 GradeBookTest.java
3.4 GradeBook.java - sentinel-controlled repetition
3.5 GradeBookTest.java
3.6 Increment.java - prefix and postfix increment operators
3.7 Lesson 3: Control Statements: Part 1 Summary



Fundamentals I - Lesson 4: Control Statements: Part 2


4.1 Learning Objectives
4.2 Interest.java - the for loop
4.3 DoWhileTest.java - do...while statement
4.4 GradeBook.java - the switch statement
4.5 switch statement UML activity diagrams
4.6 LogicalOperators.java - logical operators
4.7 Lesson 4: Control Statements: Part 2 Summary



Fundamentals I - Lesson 5: Methods- A Deeper Look


5.1 Learning Objectives
5.2 static Methods, static Fields, class Math
5.3 Argument Promotion and Casting
5.4 Java API Packages
5.5 Craps.java - simulate the dice game
5.6 Scope.java - field and local variable scopes
5.7 MethodOverload.java - overloaded method declarations
5.8 MethodOverloadError.java - compilation error based on return types
5.9 Lesson 5: Methods- A Deeper Look Summary



Fundamentals I - Lesson 6: Arrays 6.1 Learning Objectives


6.2 InitArray.java - creating an array
6.3 InitArray.java - initializing array elements
6.4 Card.java - array of reference-type elements
6.5 EnhancedForTest.java - using the enhanced for statement
6.6 PassArray.java - passing arrays to methods
6.7 GradeBook.java - using an array to store grades
6.8 Multidimensional arrays
6.9 InitArray.java - initializing a two-dimensional array
6.10 GradeBook.java - using a two-dimensional array to store grades
6.11 VarargsTest.java - using variable-length argument lists
6.12 InitArray.java - using command-line arguments to initialize an array
6.13 Lesson 6: Arrays Summary



Fundamentals I - Lesson 7: Classes and Objects- A Deeper Look


7.1 Learning Objectives
7.2 Time1.java - class declaration
7.3 MemberAccessTest.java - private members of a class
7.4 ThisTest.java - using the "this" reference
7.5 Time2.java - overloaded constructors
7.6 Time2Test.java - overloaded constructors continued
7.7 Time2.java - Exercise: Modifying a class's internal data representation
7.8 Default and No-Argument Constructors
7.9 Notes on Set and Get Methods
7.10 Date.java - date class declaration
7.11 Book.java - declaring an enum type
7.12 Employee.java - static variables
7.13 StaticImportTest.java - using static import
7.14 Increment.java - final instance variable in a class
7.15 Time Class Case Study: creating packages
7.16 Time1.java - example of creating packages
7.17 Compiling a packaged class from the command line
7.18 Lesson 7: Classes and Objects- A Deeper Look Summary



Fundamentals II - Lesson 1: Object-Oriented Programming: Inheritance


1.1 Learning Objectives
1.2 Class Hierarchies
1.3 CommissionEmployee.java - superclasses and subclasses
1.4 CommissionEmployeeTest.java
1.5 BasePlusCommissionEmployee.java - superclasses and subclasses continued
1.6 BasePlusCommissionEmployee2.java - extending CommissionEmployee
1.7 CommissionEmployee2.java - using protected instance variables
1.8 CommissionEmployee3.java - using methods to manipulate instance variables
1.9 Lesson 1: Object-Oriented Programming: Inheritance Summary



Fundamentals II - Lesson 2: Object-Oriented Programming: Polymorphism


2.1 Learning Objectives
2,2 PolymorphismTest.java - the "is-a" relationship
2.3 Employee Class Hierarchy - Polymorphism
2.4 Employee.java - Creating an abstract superclass
2.5 SalariedEmployee.java - inheriting directly from an abstract superclass
2.6 HourlyEmployee.java - inheriting directly from an abstract superclass
2.7 CommissionEmployee.java - inheriting directly from an abstract superclass
2.8 BasePlusCommissionEmployee.java - extends CommissionEmployee
2.9 BasePlusCommissionEmployee.java - inheriting indirectly from an abstract superclass
2.10 Payable Interface Hierarchy - Introduction to Interfaces
2.1 Payable.java - defining an interface
2.12 Invoice.java - implementing interface Payable
2.13 Employee.java - implementing interface Payable
2.14 PayableInterfaceTest.java - demonstrating polymorphic behavior with interfaces
2.15 Lesson 2: Object-Oriented Programming: Polymorphism Summary



Fundamentals II - Lesson 3: Introduction to Graphical User Interfaces (GUIs) and Event Handling


3.1 Learning Objectives
3.2 Common Swing superclasses
3.3 TextFieldFrame.java - the JTextField class
3.4 TextFieldTest.java - Launching a GUI application
3.5 Event Registration
3.6 ButtonFrame.java - the JButton class
3.7 ComboBoxFrame.java - the JComboBox class
3.8 MouseTrackerFrame.java - mouse events
3.9 MouseDetailsFrame.java - mouse clicks and buttons
3.10 Lesson 3: Introduction to Graphical User Interfaces (GUIs) and Event Handling Summary



Fundamentals II - Lesson 4: Exception Handling


4.1 Learning Objectives
4.2 DivideByZeroExceptionHandling.java - introduction to exception handling
4.3 DivideByZeroWithExceptionHandling.java - arithmetic and input mismatch exceptions
4.4 class Throwable's inheritance hierarchy
4.5 try statement with finally block
4.6 UsingExceptions.java - try...catch...finally
4.7 UsingExceptions.java - stack unwinding
4.8 UsingChainedExceptions.java - chained exceptions
4.9 Lesson 4: Exception Handling Summary



Fundamentals II - Lesson 5: The Collections Framework


5.1 Learning Objectives
5.2 Online documentation for the java.util package
5.3 UsingArrays.java - manipulating arrays
5.4 CollectionTest.java - using the Collection interface
5.5 LinkTest.java - using LinkLists
5.6 UsingToArray.java - using method toArray
5.7 Collections algorithms
5.8 Sort1.java - the sort algorithm
5.9 Sort2.java - using a comparator object
5.10 TimeComparator.java - using a custom comparator class
5.11 BinarySearchTest.java - the binarySearch algorithm
5.12 SetTest.java - using a HashSet
5.13 SortedSetTest.java - the SortedSet interface
5.14 WordTypeCount.java - the HashMap class
5.15 Synchronization wrapper methods
5.16 Lesson 5: The Collections Framework Summary



II - Lesson 6: Multithreading


6.1 Learning Objectives
6.2 Thread life-cycle & the OS's internal view of Java's runnable state
6.3 Creating and starting threads to execute Runnables
6.4 Using an ExecutorService to execute Runnables
6.5 Unsynchronized data sharing
6.6 Synchronized data sharing
6.7 Producer/Consumer relationship without synchronization
6.8 Producer/Consumer relationship: ArrayBlockingQueue
6.9 Producer/Consumer relationship with synchronization
6.10 Producer/Consumer relationship with the Lock and Condition interfaces



Fundamentals II - Lesson 7 Graphical User Interfaces (GUIs) Part 2


7.1 Learning Objectives
7.2 Introduction to the Nimbus Look and Feel
7.3 JRadioButtons and ButtonGroups
7.4 JList that displays a list of colors
7.5 JList that allows multiple selections
7.6 Creating a customized subclass of JPanel for drawing
7.7 Jslider value used to determine the diameter of a cirlcle
7.8 JMenus and mnemonics
7.9 Multiple-document interface


LiveLessons Video Training series publishes hundreds of hands-on, expert-led video tutorials covering a wide selection of technology topics designed to teach you the skills you need to succeed. This professional and personal technology video series features world-leading author instructors published by your trusted technology brands: Addison-Wesley, Cisco Press, IBM Press, Pearson IT Certification, Prentice Hall, Sams, and Que. Topics include: IT Certification, Programming, Web Development, Mobile Development, Home and Office Technologies, Business and Management, and more. View all LiveLessons on InformIT at http://www.informit.com/imprint/series_detail.aspx?ser=2185116

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