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Google Daydream VR Cookbook: Building Games and Apps with Google Daydream and Unity

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Google Daydream VR Cookbook: Building Games and Apps with Google Daydream and Unity


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  • Copyright 2019
  • Dimensions: 7" x 9"
  • Pages: 400
  • Edition: 1st
  • Book
  • ISBN-10: 0-13-484551-X
  • ISBN-13: 978-0-13-484551-7

The new Google Daydream platform enables you to deliver advanced virtual reality games on a wide spectrum of modern Android devices. Now for the first time, there’s a comprehensive deep dive into Daydream for every Android developer and designer. Multi-award-winning VR developer Sam Keene takes a hands-on approach, leading you through all aspects of the Daydream framework and SDK, with step-by-step tutorials and advice for building pro-quality VR games. Keene presents an extensive library of downloadable, up-to-the-minute Daydream code to jumpstart your project. He also takes you behind the scenes, interviewing several of the Googlers who created Daydream and brought it to market. Google Daydream VR Cookbook shows how to:

  • Install and explore the Google Daydream development tools
  • Master basic and advanced Daydream Controller techniques
  • Implement intuitive VR user interfaces
  • Integrate audio, video, and realistic physics into your VR games
  • Create multiplayer VR games
  • Optimize VR game performance
  • Port Daydream apps to other platforms
  • Master best practices for preparing and using video in VR
  • Find more high-quality Daydream development resources

Sample Content

Table of Contents

1   VR and AR
2   Daydream and Unity
3   Getting to Know the Daydream Controller
4   Building UI in VR
5   Video and Audio
6   Physics Games
7   ARCore
8   AR Apps
9   AR Games
10  Optimization and Performance


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