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Getting Started with Pro/ENGINEER: Wildfire, 3rd Edition

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Getting Started with Pro/ENGINEER: Wildfire, 3rd Edition

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About

Features

  • NEW - High-resolution screen captures–Increase the visual learning aspects of the text.
    • Allows students to more easily grasp the intent of the software and the tutorials.

  • NEW - Tutorials added for the various Pro/E options–In order to increase the effectiveness of the tutorials, the objectives of each tutorial are now listed at the beginning of each one.
    • Tutorials serve as examples that the students can work.

  • Based on latest release of Pro/ENGINEER –Discusses the options available in Pro/ENGINEER Wildfire.
    • Exposes students to the latest Pro/ENGINEER software interface so they acquire knowledge of the current state of the software.

  • Approach in describing the use of datum planes–Helps tie engineering graphics with model construction. By sketching the cross-section of a feature on a datum plane, the user is able to create a solid model using Pro/ENGINEER.
    • Stresses how the selection of the proper datum plane is related to the cross-section of the feature and the construction of the model.

  • Summaries of each option–Appear at the end of each chapter.
    • Provides a useful reference for students.

  • Listing of the steps for each option–At chapter end.
    • Enables students to use the sequence of steps as a reference.

  • Many of the subprojects used in the tutorials are actually part of larger projects.
    • Facilitates the completion of projects that might be otherwise overwhelming to students.

  • Additional exercises–At the end of each chapter, all have been constructed in Pro/E and are known to regenerate.
    • Further reinforce the options and concepts presented in that chapter.

  • Snapshots of the various tools and icons have been added in line with the text–For all tutorials.
    • Allows the reader to readily find the feature on the software interface.

  • The Redefine option moved to Chapter 2.
    • Shows the student techniques early on for dealing with errors that occur during the construction of a feature.

  • Visualization techniques moved to earlier chapters–Such as drawings, dimensioning and tolerancing.
    • Helps students master these techniques before moving on to more advanced modeling techniques. 

  • Chapter on Patterns, Copy, Group and UDF introduced earlier.
    • Earlier coverage of these options helps students to use these techniques for advanced modeling.

Description

  • Copyright 2005
  • Dimensions: 8" x 10"
  • Pages: 448
  • Edition: 3rd
  • Book
  • ISBN-10: 0-13-146474-4
  • ISBN-13: 978-0-13-146474-2

Helps engineering professionals use the latest Pro/ENGINEER 2001 release to graphically communicate virtually any design idea. KEY TOPICS: The book's start-to-finish coverage, high-resolution screen captures, practical tutorials work together to help readers master Pro/ENGINEER Wildfire rapidly and use it effectively in real-world environments. Coverage includes: getting acquainted with Pro/E's interface and capabilities; basic model construction; using the Sketcher; building models with multiple features; adding holes; adding and removing material; using fillets, rounds, and chamfers; patterns, reordering, references, and more. Building on these basics, readers will learn how to add tolerances, dimensions, and text; create sections; use Pro/E's Resolve and Blend options; and add surfaces, drafts, lips, or ears. The book's extensive new coverage includes a detailed introduction to using datum planes to integrate engineering graphics with model construction. The author concludes with detailed discussions of creating assembly files, working drawings, and bills of materials; transferring files, and analyzing models. MARKET: For every engineering professional or student who wants to master Pro/ENGINEER Wildfire, one of the world's leading solutions for visual product design and engineering. Pro/ENGINEER is utilized by thousands of manufacturing firms and teams worldwide.

Sample Content

Table of Contents

(NOTE: Each chapter begins with an Introduction and Objectives and concludes with Additional Exercises.)

1. Getting Acquainted With the Pro/E Interface.

Engineering Graphics and Pro/Engineer. The Pro/E Interface. Part Files and Pro/E. Changing the Orientation of a Model. Displaying a Model. The Use of Mapkeys. Printing. Summary and Steps for Using Various Interface Options.



2. Basic Model Construction With Features.

Solid and Thin Features. Datum Planes. Sketching. References. Dimensioning a Sketch. Changing the Units of a Part. The Dashboard. Tutorial # 2.1: A Vise Handle. Tutorial #2.3: A Tension Plate. Tutorial #2.4: Hold Down Clamp Arm. Tutorial #2.5: An Angle Bracket. Redefining a Feature with Edit Definition. Summary and Steps for Using the Sketcher.



3. Models with Multiple Features.

Datum Planes and Multiple Features. Symbols Used in the Regeneration Process. The Use of Relations. Tutorial #3.1: A Bushing. Tutorial #3.2: Base Features for a Propeller. Tutorial #3.3: A Shifter Fork. Tutorial #3.4: A Second Extrusion for the Shifter Fork. Tutorial #3.5: A Third Extrusion for the Shifter Fork. Tutorial #3.6: A Fourth Extrusion for the Shifter Fork. Datum Planes Added by the User. Summary and Steps for Using User-Defined Datum Planes.



4. Adding Holes to Base Features.

Adding Holes in Pro/E. Tutorial #4.1: Adding Holes to the Angle Bracket. Tutorial #4.2: A Coaxial Hole for the Bushing. Tutorial #4.3: A Coaxial Hole for the Propeller. Tutorial #4.4: A Plate with a Counterbored Holes. Tutorial #4.5: A Pipe Flange with a Bolt Circle. Tutorial #4.6: A Hole on the Inclined Plane of the Rod Support. Summary and Steps for Adding Holes.



5. Options That Remove Material: Cut, Neck and Shell.

Adding a Cut. Adding a Neck. Using the Shell Option. Summary.



6. Options Which Add Material: Flange, Rib and Shaft.

Flanges. Ribs. Shafts. Summary.



7. Fillets, Rounds and Chamfers.

The Use of Rounds and Fillets. Chamfers. Summary.



8. Pattern, Copy, Group, and UDF.

Using the Pattern Option. Using the Group Option. The Copy Option. User-Defined Features. Summary.



9. Reorder, References, Suppress and Layer.

The Reorder and References Option. Layers and Features. Suppress and Resume. The Resolve Option. Summary and Steps for Using the Options in This Chapter.



10. The Drawing Mode.

Drawings and Formats. Adding Dimensions and Text to a Drawing. Auxiliary Views and Pro/E. Summary.



11. Creating a Section.

Creating and Placing a Section. Summary and Steps for Creating a Section.



12. Adding Tolerances to a Drawing.

Adding Traditional Tolerances to a Drawing. Geometric Dimensioning and Tolerancing. Summary and Steps for Adding Tolerances to a Drawing.



13. Datum Points, Axes, Curves and Coordinate Systems.

Constructing a Datum Axis. Datum Coordinate Systems. Datum Points. Using Points in the Sketcher. Datum Curves. Summary.



14. The Revolve Option.

Revolved Sections. Conic Sections. Summary and Steps for Using the Revolve Option.



15. Feature Creation with Sweep.

The Sweep Option. Helical Sweeps. Sweeps Along a Datum Curve. Summary and Steps for Using the Sweep Option.



16. Blends.

The Blend Option. Swept Blends. Summary and Steps for Creating Blends.



17. Cosmetic Features.

Pro/E Cosmetic Options. Summary and Steps for Adding Cosmetic Features.



18. Surfaces, Drafts, Lips, and Ears.

Adding a Draft to a Base Feature. Ears. The Lip Option. Surface Quilts. Summary and Steps for Using the Options Considered in This Chapter.



19. Assemblies and Working Drawings.

Creating an Assembly File. Creating Parametric Assemblies. Assemblies with Multiple Parts. Creating Parts in the Assembler. Offsets and Additional Constraints. Exploded Assemblies. Adding Offset Lines to Assemblies. Adding an Assembly to a Drawing. Bill of Material (BOM) and Balloons. Summary and Steps for Dealing with Assemblies.



20. Engineering Information and File Transfer.

Defining and Assigning Material Properties. Model Analysis. The Measure Option. IGES File Transfer. Summary and the Steps for the Options of this Chapter.



References.


Appendix.

The Sketcher Mode.

Updates

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