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This is the Rough Cut version of the printed book.
Game Designers: Learn from the Masters!
In The Game Designers Playlist, top game design instructor Zack Hiwiller introduces more than 70 remarkable games, revealing how they work, why they’re great, and how to apply their breakthrough techniques in your own games.
Ranging from Go to Texas Hold’em and Magic: The Gathering to Dishonored 2, Hiwiller teaches indispensable lessons about game decision-making, playability, narrative, mechanics, chance, winning, originality, cheats, and a whole lot more. He gleans powerful insights from virtually every type of game: console, mobile, PC, board, card, and beyond.
Every game is presented in full color, with a single purpose: to show you what makes it exceptional, so you can create legendary games of your own.
Preface
Acknowledgments
About the Author
Chapter 1: From Simplicity, The Universe
Chapter 2: Randomness and Cholesterol
Chapter 3: Pushing One’s Luck
Chapter 4: Piecemeal Perspectives
Chapter 5: Permanence
Chapter 6: Mechanics as Message
Chapter 7: Requiem for a Pewter Shoe
Chapter 8: The Second Chance Phenomenon
Chapter 9: Challenging Complexity
Chapter 10: Learning to Walk
Chapter 11: Mechanics in Milieu
Chapter 12: The Cone Wars
Chapter 13: The Discipline of Game Design
Chapter 14: Winning and Losing
Chapter 15: Inputs and Outputs
Chapter 16: Whose Stories?
Chapter 17: Cheat Codes
Chapter 18: Conclusion and Final Playlist