Executable UML is a major innovation in the field of software development. It is designed to produce a comprehensive and understandable model of a solution independent of the organization of the software implementation. It is a highly abstract thinking tool that aids in the formalization of knowledge, and is also a way of describing the concepts that make up abstract solutions to software development problems.
This timely new book, Executable UML: A Foundation for Model-Driven Architecture, thoroughly introduces, documents, and explains this important new technology. The authors show how UML can formalize requirements and use cases into a rich set of verifiable diagrams, how it can be used to produce executable and testable models, and how these models can be translated directly into code. In addition, the book explains how individual system domains are woven together by an executable UML model compiler.
The book is full of tips and techniques to help you:
In addition, this book tackles topics of particular importance in execution, such as how to:
A large-scale, fully developed case study runs throughout the book to illustrate concepts and techniques. These models, plus tools to translate and run Executable UML models, can be downloaded from the book's websites, www.executableumlbook.com and www.projtech.com.
Click below for Sample Chapter(s) related to this title:
Sample Chapter 1
Raising the Level of Abstraction.
Making UML Executable.
The System Model.
Iterating the System Model.
Modeling a Single Domain.
Iterating the Domain Models.
Iterating between System and Domain Modeling.
Verification and Execution.
Iterating Verification and Execution.
The Big Picture.
Domains and Requirements.
Aspects and Join Points.
Domains and Aspects.
Basics of Use Cases.
Working with Use Cases.
Single-Domain Use Cases.
Levels of Use Cases.
Applying Use Cases.
Formalizing Use Cases.
Linked Use Cases.
Scenarios and Testing.
Attribute Data Types.
Core Data Types.
Domain-Specific Data Types.
Documenting Classes and Attributes.
Diagramming Classes and Attributes.
Checking Classes and Attributes.
Rules, Rules, Rules.
Capturing the Correct Classes and Roles.
Generalization and Specialization.
The Concept of Generalization and Specialization.
Mutual Exclusion and its Implications.
The Class Model.
Object and Attribute Actions.
Link Object Actions.
Other Action Languages.
Actions and Syntax.
Unique Instance Constraints.
Single Attribute Identifiers.
Multiple Attribute Identifiers.
Unconstrained Association Loops.
Equal Set Constraints.
Constraints Capture Semantics.
Concept of a Lifecycle.
Example Class with a State Machine.
State Transition Table.
Basics of the State Transition Table.
Discovering New Transitions.
Discovering New States and Events.
Event Ignored and Can't Happen.
Creating and Deleting Objects.
Lifecycles for Classes.
Signals with Parameters.
Signals to Self.
Signals to External Entities.
Creating and Deleting Objects.
Asynchronous Creation and Deletion.
Synchronous Creation and Deletion.
Visualizing Domain Dynamics.
Concept of a Execution Trace.
Sequencing Signals on a Collaboration Diagram.
How to Think about Time.
Rules about Signals.
Rules about Procedures.
Rules about Data Access.
Delayed Signals and Time Events.
Rules, Rules, Rules.
Statechart Diagram Construction Techniques.
Reworking the Class Diagram.
Saving Signals in Data.
Dynamically Simple Associations.
Associations without Explicit Lifecycles.
Dynamic Associations with Association Classes.
Associations Involving Competition.
Competition in the Domain.
Competition in the Models.
Object Selection and Selection Policies.
Dynamics in Generalization Hierarchies.
Superclass State Machines.
Subclass State Machines.
Polymorphic Events and Polymorphic Signals.
Superclass State Machine.
Subclass State Machines with Reclassification.
Push and Pull Control.
The Pivot Point
Finding the Pivot.
Delegation of Control.
Distributing Control in Associations.
Distributing the Inputs.
Finding Unit Tests for a Single Use Case.
Finding Test Cases from the Models.
The Verification Gap.
Dividing Large Domains.
Subsystems and the Class Diagram.
Collaborations between Subsystems.
Adjusting Subsystem Partitioning.
Kinds of Domains.
Application User Interface.
Generic Service Domains.
Anonymous Explicit Bridges.
Signals from External Entities.
Signals to External Entities.
Synchronous or Asynchronous Bridging?
Implicit Bridging with Join Points.
Rationale for Join Points.
Bridging to the Model Compiler.
Compiling the Models: The Bookstore.
Model Compilers and the Software Platform.
Buying, Modifying, and Building a Model Compiler.
Modeling the Model Compiler as a Domain.
Domain Data Types.
Object Collaboration Diagram.
At one time, the title for this book was Executable UML For Model-Driven Architectures (MDA) Using Aspect-Oriented (AO) Techniques with Extreme Programming (XP), Agile Modeling (AM), and Other Agile Alliance (AA) Processes as an Instance of the Rational Unified Process (RUP).
Eventually, we settled instead on Executable UML: A Foundation for Model-Driven Architecture. This title is snappier, but it's not fully buzzword-compliant, nor is it as descriptive as the original.
So what is this Executable UML? It is a profile of UML that allows you, the developer, to define the behavior of a single subject matter in sufficient detail that it can be executed. In this sense, the model is like code, but there's no point in writing "code" in UML just to rewrite it in Java or C++, so it's rather more revealing to examine what executable UML doesn't say that code might.
An executable UML model doesn't make coding decisions. It makes no statement about tasking structures; it makes no statement about distribution; it makes no statement about classes or encapsulation. An executable UML model describes only the data and behavior, organized into classes to be sure, about the subject matter at hand. In other words an executable UML developer describes subject matters at a higher level of abstraction than she would in a programming language.
To build a system, we build an executable UML of each subject matter. Typically, the system includes subject matters such as the application, a user interface and some general services. The executable UML models for each of these subject matters are then woven together by an executable UML model compiler.
The model compiler targets a specific implementation embodying decisions about "coding:" tasking structures, distribution, data structures (which may be quite different from that suggested by the class structure), as well as the language. Model compilers can be extremely sophisticated, taking care of cross-cutting concerns such as transaction safety and rollback, or they can be sophisticated in a different way, targeting small footprint embedded systems with no tasking or other system support.
In general, a model compiler compiles several executable UML models, each of which captures a single cross-cutting concern to yield the running system. In this sense, executable UML makes use of the concepts in aspect-oriented programming.
Executable UML models support a new Object Management Group initiative, Model-Driven Architecture (MDA). This initiative is in its early stages, but its goal is to allow developers to compose complete systems out of models and other components. This goal requires at least an interface as contract and, behind the interface, the ability to express a solution without making coding decisions. That would be executable UML, or some variation.
This book does not describe model-driven architecture or its implications. Rather, this book focuses on one aspect of MDA that we believe to be critical: the ability to model whole subject matters completely and turn these models into systems. This ability, we believe, relies on being able to execute models. Hence executable UML.
Because the developer builds models as executable as a program for each subject matter, all the principles of extreme programming and agile processes can be applied. Indeed, many of the principles of these processes having nothing to do with coding per se.
You can use Executable UML in a deliberate process or, because the models are executable, an agile one. Our preference is agile and incremental because it keeps the focus on delivering working software.
And what about RUP? As one of our reviewers, Martin Fowler, so memorably said: "My biggest concern with RUP is that it's so loose that any process seems to qualify as an instance of RUP. As a result, saying you're using RUP is a semantics-free statement." So, we can reasonably assert that the process described by this book is an instance of RUP, and if you want, we do.
No. This rendition views each object as potentially having a state machine that can execute asynchronously and concurrently. We view this approach as necessary for today's distributed computing environments. However, one could define an executable UML that relies on synchronous method calls between objects to produce a completely synchronous model of the subject matter. Similarly, our particular use of the statechart is not the only possible one.
Yes and No. The notational elements you'll see in this book conform to UML, and so qualify as a profile of that standard. In addition, the execution semantics defined here conform to UML, though we do both subset UML and impose certain rules to link the elements together. What is not yet a standard is the exact content of what can and should be interchanged so that we can guarantee that any and all model compilers can compile any arbitrary executable UML model.
Throughout this book, we use standards as much as they are established. In some areas, the book is intended to provide a basis for discussion of what should ultimately become a standard.
Yes, we hope so. Work has begun informally to define a standard and we will encourage and support it. We expect the standard to define the underlying semantics quite closely to what is outlined here, and to layer increasingly rich syntax on top.
Not at all. This technology is taking off, and the basic elements are already established. Get ahead of the learning curve.
We assume you have an intuitive understanding of the goals behind UML, but nothing more. We will show you all the elements you need to build an executable UML model.
If you want to garner the benefits of executable UML, then you'll have to learn the elements that make it up. Focus on the definitions we use and the chapters that show how to build and execute models. Skip the notational stuff. Be prepared to unlearn some UML (and some habits of mind induced by UML) that is required to model software structure, but not required to specify an executable model.
We don't need them for Executable UML. UML enables you to model software structure but that's not our purpose here so those adornments, and many others, are not in our profile.
Executable UML and Shlaer-Mellor share common roots. Both focus on execution and specification of an abstract solution, not on specifying software structure. Executable UML uses UML notation, which makes execution concepts accessible to a broader community.
A lot can happen in this industry in ten weeks, let alone the ten years since the publication of Object Lifecycles. First of all, of course, we all now use UML notation and vocabulary. (Resistance was futile.) Executable UML takes a more object-oriented perspective, no longer requiring identifiers or referential attributes, or other traces of Shlaer-Mellor's relational roots.
The addition of an action language that conforms to the UML is a major step forward. We hope the action language, and the very concept of an executable and translatable UML may one day be seen as a significant contribution of the Shlaer-Mellor community.
And finally, progress in tools makes certain conventions, such as event numbering, less critical to model understanding, though they are still helpful in keeping our minds clear.
A complete list of correspondences and differences appears in Appendix E.
All of the examples in this book were developed using Project Technology's tool, BridgePoint. A copy of BridgePoint can be downloaded from our book's website, http://www.projtech.com/.
There are two main differences. First, compiling models produces the whole system, not just interfaces or frameworks. Secondly, there are many different model compilers available to buy, and even more that can be built, to meet exacting software architecture needs.
Executable UML has been used to generate systems as large as four million lines of C++, and as small as hand-held drug delivery devices. Executable UML has also been used in lease-origination, web-enabled executive reporting, and intermodal transportation logistics systems.
Because we had nothing better to do? No: There are lots of books out there that tell you about UML notation, but few of them focus attention on the subset you need for executability. Many books use UML to describe software structure. We explicitly spurn this usage.
Because it describes completely everything you need to know about executable UML: it's the Executable UML handbook.
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