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Essential C# 5.0, 4th Edition

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Product Author Bios

Mark Michaelis recently started intelliTechture, a software engineering and consulting company with high-end skills in Microsoft VSTS/TFS, BizTalk, SharePoint, and .NET. Mark also serves as a chief software architect and trainer for IDesign Inc. For his “day job” he is an enterprise software architect at Itron Inc — a leading contributor to the next generation of energy technology. Mark holds a BA in philosophy from the University of Illinois and an MS in computer science from the Illinois Institute of Technology. In 2007, Mark was recognized as a Microsoft Regional Director. Starting in 1996, he has been a Microsoft MVP for C#, Visual Studio Team System, and the Windows SDK. He serves on several Microsoft software design review teams, including C#, the Connected Systems Division, and VSTS. Mark speaks at developer conferences and has written numerous articles and books. When not bonding with his computer, Mark is busy with his family or training for another triathlon (having completed the Ironman in 2008). Mark lives in Spokane, Washington, with his wife Elisabeth, and three children, Benjamin, Hanna, and Abigail.

Eric Lippert is a principal software design engineer at Microsoft. He has been working full time in the developer division since 1996, where he assisted with the design and implementation of VBScript, JScript, JScript .NET, Windows Script Host, Visual Studio Tools for Office and C#. Though he maintaines a technical blog about the design, implementation and use of programming languages, he has occasionally delved into other interests such as ancient Greek politics, music theory, and relationship advice. When he is not designing and implementing programming languages he can be found writing and editing technical books, sailing small craft, playing the piano, attending live theater, and collecting books about the life and works of J.R.R. Tolkien. He lives in Seattle with his wife Leah and cat, Minerva.

Worth noting, Eric has one of the most popular developer blogs in the Microsoft programming community.

Essential C# 5.0 is a well-organized, no-fluff guide to the latest versions of C# for programmers at all levels of C# experience. Fully updated to reflect new features and programming patterns introduced with C# 5.0 and .NET 4.5, this guide shows you how to write C# code that is simple, powerful, robust, secure, and maintainable. Microsoft MVP Mark Michaelis and C# principal developer Eric Lippert provide comprehensive coverage of the entire language, offering a complete foundation for effective software development.

 

The authors illustrate key constructs with succinct, downloadable code examples. Graphical mind maps at the beginning of each chapter outline the material that is covered and how individual topics interrelate. This edition also includes C# Coding Guidelines that call attention to today’s best practices for writing C# code. Separate indexes of C# versions 3.0, 4.0, and 5.0 make it easy to find answers specific to whatever version of C# you are using.

 

Throughout, topics intended for beginners and advanced readers are clearly marked. If you’re new to C#, this guide will help you start writing significant code quickly. If you’re an experienced C# developer, you’ll gain insight into today’s most complex programming challenges and techniques as you master key C# 5.0 innovations such as async/await pattern. No matter how advanced your skills become, you’ll come to rely on this indispensable reference.

 

Coverage includes

  • Mastering C# data types, operators, control flow, methods, and parameters
  • Making the most of C# object-oriented constructs, including classes, inheritance, interfaces, and more
  • Building reliable, effective exception handling into your code
  • Using generics, delegates, Lambda expressions, and events to reduce code complexity
  • Learning dynamic programming with reflection and attributes
  • Querying virtually any type of data using LINQ with Query Expressions
  • Creating custom collections that operate against business objects
  • Understanding the Common Language Infrastructure and C# in the context of the .NET 4.5 development platform
  • Taking advantage of declarative programming, embedded metadata, reflection, and attributes
  • Thoroughly mastering multithreading and synchronization, including the new async/await paradigm
  • Discussion of WinRT and programming in C# for Windows 8
  • Using P/Invoke, pointers, and direct memory manipulation to interoperate with code in other languages
  • Understanding how C# programs relate to the underlying runtime

 

Customer Reviews

6 of 6 people found the following review helpful
5.0 out of 5 stars A Great Place to Start .NET Development, January 16, 2013
By 
T. Anderson (PA USA) - See all my reviews
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This review is from: Essential C# 5.0 (4th Edition) (Microsoft Windows Development Series) (Paperback)
If you are looking to get into .NET development, this book is a great place to start. This book will teach you all you need to know about C# development. It will provide C# beginners with a complete foundation on which to build other .NET skills like WPF, Windows 8 App Store, XAML, ASP.NET, ASP.NET MVC, etc. The book does not cover the libraries to implement these technologies, but that is a good thing. You should have a solid understand of C# before moving on to them.

I have read a lot of C# books that include coverage of the base class libraries, WPF, Windows Forms, and ASP.NET as the second half of the book. I have never bothered with those parts of the book unless I was simply looking for an introduction to a new technology. They are never covered in-depth enough to do them justice. By leaving them out of this book, the authors were able to provide deeper coverage of the C# 5.0 language.

The book covers a ton of topics. I have listed the chapters below to... Read more
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3 of 3 people found the following review helpful
5.0 out of 5 stars I wish I read that book when I was learning programming as a kid, January 8, 2013
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This review is from: Essential C# 5.0 (4th Edition) (Microsoft Windows Development Series) (Paperback)
I got the hard copy of the book as soon as it was available. Pre-ordered it actually, here on Amazon. I must say, I'm not a beginner in C#, and out of the entire book I wasn't familiar with, perhaps, a sixth. However, I read all of it for the technical details in the advanced sections throughout the book, and thoroughly enjoyed it.

I can also recommend it to beginners, because they will be put on the right track right away. The authors talk about C# language itself, but also on how to write and structure your code.
Every chapter has DOs and DON'Ts which make a lot of sense to me now, after years of professionally coding. I wish I read that book when I was learning programming as a kid.

Thank you, Mark and Eric, for a great book.
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1 of 1 people found the following review helpful
5.0 out of 5 stars Excellent, February 28, 2013
This review is from: Essential C# 5.0 (4th Edition) (Microsoft Windows Development Series) (Paperback)
This is an outstanding read and worthwhile investment.

I keep the book around for those times when I need to dig deeply into a new topic.

For context, I'm a professional programmer 30 years, 20 years in commercial software and about 1/2 that at Microsoft.
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Online Sample Chapter

Working with Operators and Control Flow in C#

Sample Pages

Download the sample pages (includes Chapter 3 and Index)

Table of Contents

Figures         xv

Tables         xvii

Foreword         xix

Preface         xxiii

Acknowledgments         xxxv

About the Authors         xxxvii

 

Chapter 1: Introducing C#         1

Hello, World  2

C# Syntax Fundamentals  4

Console Input and Output  17

 

Chapter 2: Data Types         33

Fundamental Numeric Types   34

More Fundamental Types   43

null and void   53

Categories of Types   57

Nullable Modifier   60

Conversions between Data Types   60

Arrays   67

 

Chapter 3: Operators and Control Flow         85

Operators  86

Introducing Flow Control   103

Code Blocks ({})   110

Code Blocks, Scopes, and Declaration Spaces   112

Boolean Expressions   114

Bitwise Operators (<<, >>, |, &, ^, ~)   121

Control Flow Statements, Continued   127

Jump Statements   139

C# Preprocessor Directives   145

 

Chapter 4: Methods and Parameters         155

Calling a Method   156

Declaring a Method   163

The using Directive   168

Returns and Parameters on Main()   172

Advanced Method Parameters   175

Recursion  184

Method Overloading   186

Optional Parameters   189

Basic Error Handling with Exceptions   194

 

Chapter 5: Classes         209

Declaring and Instantiating a Class   213

Instance Fields   217

Instance Methods   219

Using the this Keyword   220

Access Modifiers   227

Properties   229

Constructors   244

Static Members   255

Extension Methods   265

Encapsulating the Data   267

Nested Classes   269

Partial Classes   272

 

Chapter 6: Inheritance         277

Derivation   278

Overriding the Base Class   290

Abstract Classes   302

All Classes Derive from System.Object   308

Verifying the Underlying Type with the is Operator   309

Conversion Using the as Operator   310

 

Chapter 7: Interfaces         313

Introducing Interfaces   314

Polymorphism through Interfaces   315

Interface Implementation   320

Converting between the Implementing Class and Its Interfaces   326

Interface Inheritance   326

Multiple Interface Inheritance   329

Extension Methods on Interfaces   330

Implementing Multiple Inheritance via Interfaces   331

Versioning   334

Interfaces Compared with Classes  336

Interfaces Compared with Attributes   337

 

Chapter 8: Value Types         339

Structs   340

Boxing   349

Enums   358

 

Chapter 9: Well-Formed Types   371

Overriding object Members   371

Operator Overloading   385

Referencing Other Assemblies   393

Defining Namespaces   398

XML Comments   402

Garbage Collection   407

Resource Cleanup   410

Lazy Initialization   419

 

Chapter 10: Exception Handling         423

Multiple Exception Types   424

Catching Exceptions   426

General Catch Block   430

Guidelines for Exception Handling   432

Defining Custom Exceptions   435

Wrapping an Exception and Rethrowing   438

 

Chapter 11: Generics         443

C# without Generics   444

Introducing Generic Types   449

Constraints   462

Generic Methods  476

Covariance and Contravariance   481

Generic Internals   489

 

Chapter 12: Delegates and Lambda Expressions         495

Introducing Delegates   496

Lambda Expressions   506

Anonymous Methods   512

General-Purpose Delegates: System.Func and System.Action   514

 

Chapter 13: Events         533

Coding the Observer Pattern with Multicast Delegates   534

Events   548

 

Chapter 14: Collection Interfaces with Standard Query Operators         561

Anonymous Types and Implicitly Typed Local Variables   562

Collection Initializers   568

What Makes a Class a Collection: IEnumerable   571

Standard Query Operators   577

 

Chapter 15: LINQ with Query Expressions         613

Introducing Query Expressions   614

Query Expressions Are Just Method Invocations   632

 

Chapter 16: Building Custom Collections         635

More Collection Interfaces   636

Primary Collection Classes   638

Providing an Indexer   655

Returning Null or an Empty Collection   659

Iterators   660

 

Chapter 17: Reflection, Attributes, and Dynamic Programming          677

Reflection   678

Attributes   688

Programming with Dynamic Objects   714

 

Chapter 18: Multithreading         727

Multithreading Basics   730

Working with System.Threading   737

Asynchronous Tasks   745

Canceling a Task   764

The Task-Based Asynchronous Pattern in C# 5.0   770

Executing Loop Iterations in Parallel   794

Running LINQ Queries in Parallel   804

 

Chapter 19: Thread Synchronization         811

Why Synchronization?   813

Timers   841

 

Chapter 20: Platform Interoperability and Unsafe Code         845

Using the Windows Runtime Libraries from C#   846

Platform Invoke   849

Pointers and Addresses   862

Executing Unsafe Code via a Delegate   872

 

Chapter 21: The Common Language Infrastructure         875

Defining the Common Language Infrastructure (CLI)   876

CLI Implementations   877

C# Compilation to Machine Code   879

Runtime 881 

Application Domains 887

Assemblies, Manifests, and Modules   887

Common Intermediate Language (CIL)   890

Common Type System (CTS)   891

Common Language Specification (CLS)   891

Base Class Library (BCL)   892

Metadata   892

 

Appendix A: Downloading and Installing the C# Compiler and CLI Platform         897

Microsoft’s .NET   897

 

Appendix B: Tic-Tac-Toe Source Code Listing         901

 

Appendix C: Interfacing with Mutithreading Patterns Prior to the TPL and C# 5.0         907

Asynchronous Programming Model   908

Asynchronous Delegate Invocation   921

The Event-Based Asynchronous Pattern (EAP)   924

Background Worker Pattern   928

Dispatching to the Windows UI   932

 

Appendix D: Timers Prior to the Async/Await Pattern of C# 5.0         937

 

Index         943

Index of C# 5.0 Topics         974

Index of C# 4.0 Topics         975

Index of C# 3.0 Topics         984

 

 
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