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Create Stunning Scenes in Blender LiveLessons: Techniques for Modeling and Rendering 3D Images

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Create Stunning Scenes in Blender LiveLessons: Techniques for Modeling and Rendering 3D Images

Online Video

  • Your Price: $159.99
  • List Price: $199.99
  • Estimated Release: Jun 15, 2018
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  • Video accessible from your Account page after purchase.

Description

  • Copyright 2018
  • Edition: 1st
  • Online Video
  • ISBN-10: 0-13-477193-1
  • ISBN-13: 978-0-13-477193-9

11+ Hours of Video Instruction

Take your 3D skills to the next level and explore what you can achieve with Blender


Creating Stunning Scenes in Blender Live Lessons teaches you the entire process needed to turn your ideas into impressive 3D scenes using Blender, the best open source and free 3D creation suite. After you know the basics, this course will take your skills to a whole new level.

Description

This video training goes through the entire process of organizing, modeling, texturing, lighting, rendering, and compositing a scene in Blender, the popular open source and free 3D-creation suite.

This course shows different techniques and explains not only how to use them but why they can be useful in different situations. After that, step-by-step screencast videos guide the viewer through the entire process.

After watching this course, artists will know how to take a scene from a concept or idea to its finished result, and use different modeling and texturing methods, each of which can be useful for the creation of different types of objects. They’ll also know how to light and render a scene to achieve realistic-looking images. On top of that, viewers will be able to use techniques to work in teams, like scene and objects linking so different people can work on the same scene simultaneously.

About the Instructor

Oliver Villar is a Spanish digital artist with more than 10 years of experience. In 2010, he discovered his passion for teaching, and he’s funded blendtuts.com and blendtuts.es, which are sibling websites where he teaches 3D design online for English and Spanish audiences. He’s a Blender Foundation Certified Trainer and author of the book Learning Blender: A Hands-On Guide for Creating 3D Animated Characters. After years working as a freelancer and for companies, Oliver is now fully dedicated to the creation of educational content, currently working as the co-director of Luke’s Escape, a 3D animated short film created with Blender in collaboration with an international team.

Skill Level

  • Intermediate

Learn How To

  • How to create a complete 3D scene from start to finish
  • How to successfully plan the creation process
  • How to use linked libraries to have an efficient workflow
  • Use different techniques to model, unwrap, texture, and shade a set of objects
  • How to light, render, and composite a scene to achieve a beautiful result

Who Should Take This Course

  • People who are familiar with the basics of Blender, but want to learn the full 3D-creation process and improve their skills.

Course Requirements

  • Basic understanding of the Blender interface, navigation, and operations
  • Familiarity with Photoshop, Gimp, Krita, or any image editor’s basic features

Lesson Descriptions

Introduction to Create Stunning Scenes in Blender LiveLessons

Lesson 1: Planning the Project

This lesson explains the preproduction process, shows how to plan the project, and covers the different stages that the viewer goes through during the creation of the scene.

Lesson 2: Building the Foundation

In this lesson, you learn how to create the base for the scene and understand what you need to get started.

Lesson 3: Modeling the Scene

This lesson helps you learn different modeling workflows to generate the 3D meshes of a set of objects that make up a scene.

Lesson 4: The Magic of Library Linking

This lesson covers the process of linking objects between scenes to show an efficient workflow and the benefits of working in separate files, as opposed to creating everything within a single file. It also teaches interesting linking techniques, such as a customized levels of detail method.

Lesson 5: Unwrapping the Objects

This lesson shows the process of unwrapping needed to direct the projections of textures on 3D models.

Lesson 6: Basic Scene Lighting

This lesson shows you how to set up a basic lighting that will set the mood and general look of the scene, which will also influence the coming stages of the creation process.

Lesson 7: Shading the Objects

In this lesson, you learn how to create materials to give objects a realistic and believable look, controlling all visual aspects of the surface objects.

Lesson 8: Texturing the Objects

This lesson covers how textures can be used to control the look of materials and give variation and more realism to objects.

Lesson 9: Final Lighting and Retouches

Now you can explore the process of adding last-minute retouches and final lighting to the scene, which is possible after all the materials are in place.

Lesson 10: Render Setup

This lesson includes the tips to set up the final render so you can get good quality/speed balance.

Lesson 11: Compositing the Final Result

After the render is done, all the parts of the scene can be mixed and adjusted to get a definitive look. To do that, you use Blender node compositing.

About Pearson Video Training

Pearson publishes expert-led video tutorials covering a wide selection of technology topics designed to teach you the skills you need to succeed. These professional and personal technology videos feature world-leading author instructors published by your trusted technology brands: Addison-Wesley, Cisco Press, Pearson IT Certification, Prentice Hall, Sams, and Que. Topics include: IT Certification, Network Security, Cisco Technology, Programming, Web Development, Mobile Development, and more. Learn more about Pearson Video training at http://www.informit.com/video.

Sample Content

Table of Contents

Introduction to Create Stunning Scenes in Blender LiveLessons

Lesson 1: Planning the Project

Learning objectives
1.1 The importance of planning
1.2 Plan the project
1.3 Learn different working strategies
1.4 Configure Blender
1.5 Block the scene idea

Summary

Lesson 2: Building the Foundation

Learning objectives
2.1 Understand the process
2.2 Set up the project folders

2.3 Create the base file
2.4 Create the project file
2.5 Link objects in the project file

Summary

Lesson 3: Modeling the Scene

Learning objectives

3.1 Introduction to modeling
3.2 Modeling object 1

3.3 Modeling object 2

3.4 Modeling object 3

3.5 Modeling object 4
3.6 Modeling object 5
3.7 Add details
Summary

Lesson 4: The Magic of Library Linking

Learning objectives
4.1 Introduction to library linking and appending
4.2 Overview of the Blender Outliner
4.3 Linking inside a file
4.4 Linking from other files
4.5 Linking objects and groups
4.6 Create levels of detail with linked groups
4.7 Use the Simplify option to improve performance
Summary

Lesson 5: Unwrapping the Objects

Learning objectives
5.1 Introduction to unwrapping
5.2 Unwrapping object 1

5.3 Unwrapping object 2

5.4 Unwrapping object 3
5.5 Unwrapping object 4
5.6 Unwrapping object 5
Summary

Lesson 6: Basic Scene Lighting

Learning objectives
6.1 Introduction to lights
6.2 Study lighting
6.3 Add the basic lights to the scene
Summary

Lesson 7: Shading the Objects

Learning objectives
7.1 Introduction to shading
7.2 Understand PBR shading
7.3 Shading object 1
7.4 Shading object 2
7.5 Shading object 3
7.6 Shading object 4
7.7 Shading object 5
Summary

Lesson 8: Texturing the Objects

Learning objectives
8.1 Introduction to texturing
8.2 Create tileable textures with Photoshop
8.3 Create tileable textures with GIMP
8.4 Create tileable textures with Krita
8.5 Use different UVs to mix textures
8.6 Texturing object 1
8.7 Texturing object 2
8.8 Texturing object 3
8.9 Texturing object 4
8.10 Texturing object 5
Summary

Lesson 9: Final Lighting and Retouches

Learning objectives
9.1 Final lighting
9.2 Add final retouches
Summary

Lesson 10: Render Setup

Learning objectives
10.1 Understand the render process
10.2 Optimize the scene
10.3 Add depth of field
10.4 Understand progressive versus branched pathtracing
10.5 Render general settings
10.6 Set up render layers and passes
10.7 Using the Mist pass
Summary

Lesson 11: Compositing the Final Result

Learning objectives
11.1 Introduction to compositing
11.2 Composite the render layers and passes
11.3 Add effects
11.4 Render and save the final scene
Summary

Overall Summary to Create Stunning Scenes in Blender LiveLessons

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