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Android Developer's Cookbook, The: Building Applications with the Android SDK, Rough Cuts, 2nd Edition

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This is the Rough Cut version of the printed book.

 Do you want to get started building apps for Android, today’s number one mobile platform? Are you already building Android apps but want to get better at it? The Android™ Developer’s Cookbook, Second Edition, brings together all the expert guidance and code you’ll need.

 

This edition has been extensively updated to reflect Jelly Bean and other current Android 4.2.2 releases. You’ll find all-new chapters on advanced threading and UI development, in-app billing, push messages, and native development, plus new techniques for everything from accessing NFC hardware to using Google Cloud Messaging.

 

Proven modular recipes take you from the basics to all the way to advanced services, helping you to make the most of the newest Android APIs and tools. The authors’ fully updated code samples are designed to serve directly as templates for your own projects and components. You’ll learn best-practice techniques for efficiently solving common problems and for avoiding pitfalls throughout the entire development lifecycle. Coverage includes

 

  • Organizing Android apps and integrating their activities
  • Working efficiently with services, receivers, and alerts
  • Managing threads, including advanced techniques using AsyncTasks and loaders
  • Building robust, intuitive user interfaces
  • Implementing advanced UI features, including Custom Views, animation, accessibility, and large screen support
  • Capturing, playing, and manipulating media
  • Interacting with SMS, websites, and social networks
  • Storing data via SQLite and other methods
  • Integrating in-app billing using Google Play services
  • Managing push messaging with C2DM
  • Leveraging new components and structures for native Android development
  • Efficiently testing and debugging with Android’s latest tools and techniques, including LINT code analysis

 

The Android™ Developer’s Cookbook, Second Edition, is all you need to jumpstart any Android project, and create high-value, feature-rich apps that sell.

 

Table of Contents

Preface

About the Authors

 

Chapter 1:            Overview of Android

Chapter 2:            Application Basics: Activites and Intents

Chapter 3:            Threads, Services, Receivers, and Alerts

Chapter 4:            Advanced Threading Techniques

Chapter 5:            User Interface Layout

Chapter 6:            User Interface Events

Chapter 7:            Advanced UI Techniques

Chapter 8:            Multimedia Techniques

Chapter 9:            Hardware Interface

Chapter 10:            Networking

Chapter 11:            Data Storage Methods

Chapter 12:            Location-Based Services

Chapter 13:            In-App Billing

Chapter 14:            Push Messages

Chapter 15:            Native Android Development

Chapter 16:            Debugging

Appendix A:            Using the OpenIntents Sensor Simulator

Appendix B:            Using the Compatibility Pack

Appendix C:            Using a Continuous Integration System

Appendix D:            Android OS Releases

 

Index

 

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