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10 Minute Guide to Macromedia Flash 5

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10 Minute Guide to Macromedia Flash 5


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  • Copyright 2002
  • Dimensions: 5-1/2" x 8-1/2"
  • Pages: 192
  • Edition: 1st
  • Book
  • ISBN-10: 0-7897-2673-4
  • ISBN-13: 978-0-7897-2673-5

Because most people don't have the luxury of sitting down uninterrupted for hours at a time to learn Flash, the 10 Minute Guide to Macromedia Flash 5 focuses on the most often used features, covering them in lessons designed to take 10 minutes or less to complete. Ten minutes is all you need to learn how to

  • Create and edit graphics
  • Import graphics
  • Use text
  • Use layers
  • Attach actions and sounds

  • Sample Content

    Online Sample Chapter

    Drawing Images in Flash

    Table of Contents


    Lesson 1. Meet Flash 5.

    Installing Flash 5. Understand the Basics of Flash. Flash 5 Environment: Stage and Timeline. What's New in Flash 5.

    Lesson 2. Exploring the Flash Environment.

    Using the Flash Toolbox. Flash 5 Toolbar. Control Panels.

    Lesson 3. Drawing Images in Flash.

    Lines. Curves. Shapes. Intersection.

    Lesson 4. Painting and Erasing in Flash.

    Select and Use Brushes. The Eraser Tool.

    Lesson 5. Filling Objects with Color.

    Select and Change Colors. Blend Colors. Transparency. The Paint Bucket, Ink Bottle, and Dropper Tools.

    Lesson 6. Selecting and Manipulating Objects.

    Using the Arrow Tool. Select Multiple Objects. Using the Lasso Tool.

    Lesson 7. Grouping and Manipulating Objects.

    Grouping Objects. Editing Objects.

    Lesson 8. The Flash Stage.

    Understanding the Flash Stage. Rulers, Guides, and Snaps. Stage Size and Background Color. Movie Background.

    Lesson 9. Learning to Use Layers.

    Inserting and Selecting Layers. Guide Layers and Mask Layers.

    Lesson 10. Adding Text to a Movie.

    Placing Text in a Movie. Text to Shape.

    Lesson 11. Making Symbols.

    Creating Symbols. Putting Symbols in Movies. Editing Symbols.

    Lesson 12. Organizing with Libraries.

    The Symbol Library. Sharing Libraries.

    Lesson 13. Frame by Frame Animation.

    The Timeline and Flash Animation. Define Frames for Animation.

    Lesson 14. Making Interactive Buttons.

    Understanding Flash Buttons. Button Libraries. Create a Button.

    Lesson 15. Assigning Actions to Buttons.

    Mouse Events. Stop Action, URLs, and Jumping to New Scenes.

    Lesson 16. Animating with Keyframes.

    Understanding Keyframes. Adding Keyframes. Deleting, Clearing, and Moving Keyframes. Testing Your Movie.

    Lesson 17. Flowing Animation.

    Understanding Tweening. Motion Tweening. Shape Tweening.

    Lesson 18. Managing Animation.

    Creating Scenes. Animated Symbols. Movie Clips.

    Lesson 19. Adding Sound.

    The Sounds Library. Adding Sound to Buttons. Importing Sound. Adding Sound to Frames.

    Lesson 20. Handling Download Differences; Loading Movies.

    Testing Download Performance. Loading and Launching Movies.

    Lesson 21. Collecting and Displaying Information.

    Stop Action in a Frame. Collecting Information. Calculating Data.

    Lesson 22. Importing to Flash.

    Importing Bitmap Images. Converting Bitmaps to Vectors.

    Lesson 23. Going Online.

    Exporting to the Flash Player. Synchronizing Your Sound. Fine-Tuning Your Movie.

    Lesson 24. Putting Flash on the Web.

    Flash and HTML. Selecting Your Settings.

    Lesson 25. Exporting Flash.

    Exporting Static Graphics. Export Options. Exporting Movies to Other Formats.



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