Tools, Techniques, and Resources for Mac Programming and iPhone Development

Mac and iPhone Development is evolving rapidly. So are the resources from Addison-Wesley Professional, Prentice Hall and Sams.

From building iPhone apps with HTML to mastering the Cocoa programming language, get a taste of the essential resources informIT has to offer for Mac and iPhone programmers of all levels with the 2009 Mac and iPhone Programming e-Book Sampler.


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Featured Titles:

The iiPhone Developer's Cookbook: Building Applications with the iPhone 3.0 SDK, 2nd Edition

 

Cocoa Programming Developer's Handbook

 

Developing Hybrid Applications for the iPhone: Using HTML, CSS, and JavaScript to Build Dynamic Apps for the iPhone

Programming in Objective-C 2.0, 2nd Edition

 

Cocoa Design Patterns

 

iPhone for Programmers: An App-Driven Approach

Core Animation: Simplified Animation Techniques for Mac and iPhone Development
  Sams Teach Yourself iPhone Application Development in 24 Hours
  Sams Teach Yourself Cocoa Touch Programming in 24 Hours
Cocoa® Programming for Mac® OS X, 3rd Edition
  OpenGL® Programming on Mac OS® X: Architecture, Performance, and Integration
  OpenGL® ES 2.0 Programming Guide

See all Mac Programming and iPhone Development titles


Programming in Objective-C 2.0 LiveLessons Bundle

Programming in Objective-C 2.0 LiveLessons Bundle Programming in Objective-C 2.0 LiveLessons Bundle
By Stephen G. Kochan

This value-priced bundle contains both the bestselling book Mac/iPhone development book, Programming in Objective-C 2.0, and the only complete video training course on the fundamentals of Objective-C, Programming in Objective-C 2.0 Live Lessons, Part I — with more than 8 hours of video training on DVD from author and trainer Stephen Kochan.

Individual Lessons Now Available for purchase from $2.99. Buy now.


The Core Framework Series

Titles in the Core Frameworks Series are advanced programming guides for skilled Mac developers who want to go beyond the basic Cocoa Frameworks and dive into Apple's Core Frameworks. This new series goes beyond Apple's own documentation to provide the context - as well as the code - you need to build advanced applications for Mac OS X and the iPhone.

 

Buy Together and Save

Buy The iPhone Developer's Cookbook, 2nd Edition Adobe Reader eBook and get Core Animation: Simplified Animation Techniques for Mac and iPhone Development, Adobe Reader eBook for just $10 more.

The iPhone Developer's Cookbook: Building Applications with the iPhone 3.0 SDK, Adobe Reader, 2nd Edition

The iPhone Developer's Cookbook: Building Applications with the iPhone 3.0 SDK, Adobe Reader, 2nd Edition
By Erica Sadun

Core Animation: Simplified Animation Techniques for Mac and iPhone Development, Adobe Reader

Core Animation: Simplified Animation Techniques for Mac and iPhone Development, Adobe Reader
ByMarcus Zarra, Matt Long

Buy Together


Articles, Interviews and Book Excerpts

Read all the Articles, Interviews and Excerpts


OnMacDevelopment Podcasts

OnMacDevelopment

Listen to audio podcasts on today's latest technology in Mac software, applications, programming, and development.

 Featured Podcasts:

Audio and OpenAL for iPhone Games: Part 1
By Kevin Avila

Audio and OpenAL for iPhone Games: Part 2
By Kevin Avila

See all OnMacDevelopment Podcasts


Access future best-sellers as they're being written.

Core Data for iPhone, Rough Cuts
Real-Time Motion Graphics with Quartz Composer

 

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