Software architecture has been with Karl since he programmed his first TRON-like game on the then state-of-the art ZX81 in the early 1980s. After graduating as a Master of Physics, he gained his commercial experience in various consulting assignments, mostly in the financial and telecommunications sector.
He moved through stages of consultant, technical lead, software architect, and project manager using a variety of object-oriented technologies, programming languages, and distributed computing environments. Soon realizing that he was too constrained as an employee in doing what he thought necessary in software development, he co-founded the company iternum in 2000, where he currently acts as a principal consultant and general manager.
Karl permanently lives in Mainz, Germany when not temporarily relocated by a current project.