Phillip Kerman

Phillip Kerman is an independent programmer, teacher, and writer, who specializes in the Adobe Flash platform. He has trained and made presentations around the world, in such exotic locations as Reykjavik, Iceland; Melbourne, Australia; Amsterdam, Holland; and McAlester, Oklahoma. He has programmed several games on MSN and Messenger Live, including Sudoku Too and Jigsaw Too, as well as the real-time cattle auction site stampedecattle.com. Phillip is also the author of Macromedia Flash @work, Flash MX 2004 for Rich Internet Applications, and ActionScripting in Flash MX from New Riders Publishing.

 

Lynn Beighley is a freelance author, web designer, and web developer. After going back to school to get a Masters in Computer Science, she worked for the acronyms NRL and LANL. Then, she discovered Flash and wrote her first bestseller. A victim of bad timing, she moved to Silicon Valley just before the great crash. She spent several years working for Yahoo! and writing other books and training courses. Upon discovering that technical book writing actually paid real money, she learned to accept and enjoy it. Finally giving in to her creative writing bent, she moved to the New York area to get an MFA in creative writing. She currently creates Flash animations and applications that range from the ridiculous to the sublime.

Phillip Kerman

Phillip Kerman is an independent programmer, teacher, and writer specializing in Macromedia products. He has a degree in Imaging and Photographic Technology from the Rochester Institute of Technology. His most involved Flash application to date is Superior Stampede's real-time cattle auction www.stampedecattle.com, which sells millions of dollars worth of cattle every hour. Phillip is also the author of Sams Teach Yourself Macromedia Flash MX 2004 in 24 Hours from Sams Publishing and ActionScripting in Macromedia Flash MX from New Riders.