- Cisco ASA Licensing
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By
Andrew Ossipov, Jazib Frahim, Omar Santos
- Jul 22, 2014
- This chapter discusses license mechanisms for the Cisco ASA's advanced security features that add additional layers of protection or accommodate more complex network designs.
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- Cisco NX-OS and Cisco Nexus Switching: Unified Fabric
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By
Ron Fuller, David Jansen, Matthew McPherson
- Apr 26, 2013
- This chapter shows the basic Nexus 5x00 and Nexus 7000 configurations necessary to provide a Unified access method for LAN data traffic and SAN storage traffic.
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- Cisco Programmable Fabric Using VXLAN with BGP EVPN
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By
David Jansen, Lukas Krattiger
- Feb 9, 2016
- David Jansen and Lukas Krattiger, authors of Cisco Programmable Fabric Using VXLAN with BGP EVPN LiveLessons, explain how Cisco's BGP EVPN enhances VXLAN encapsulation with Layer 2 and Layer 3 benefits.
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- Classes in Scala
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By
Cay Horstmann
- Feb 17, 2017
Learn how to implement classes in Scala.
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- Cloud Computing: Orchestrating and Automating Technical Building Blocks
- Nov 28, 2011
- This chapter provides a detailed overview of how an Infrastructure as a Service (IaaS) service is orchestrated and automated.
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- Cloud Management Mechanisms
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By
Thomas Erl, Eric Barcelo Monroy
- Dec 23, 2023
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- Cloud Native Services on Oracle Cloud Infrastructure
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By
Mickey Boxell, Jeevan Gheevarghese Joseph, Adao Oliveira Junior
- Apr 17, 2024
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- Cluster Analysis in Excel
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By
Conrad Carlberg
- Jul 14, 2018
- Learn how to calculate the mean, median, and mode of your data in Excel 2016.
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- Coaching Agile Teams: Expect High Performance
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By
Lyssa Adkins
- Jun 3, 2010
- Setting high performance as your baseline expectation and giving teams a way to achieve it play directly into the powerful motivators of autonomy, mastery, and purpose. Thus invigorated, everyone wins. Lyssa Adkins shows you how to create a culture of high performance in your Agile teams.
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- Code That Fits in Your Head: Foreword
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By
Robert C. Martin
- Mar 17, 2022
- Uncle Bob's foreword to the new book in his series, Code That Fits in Your Head by Mark Seemann
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- Coding Your First Project with Roblox and Lua
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By
Official Roblox Books(Pearson)
- Dec 23, 2021
- Learn how to set up Roblox Studio, make your first script, and test your code.
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- Collaborating with Git
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By
Michael Hartl
- Oct 25, 2022
How to use repository hosts like GitHub and Bitbucket or host Git repositories on private servers like GitLab to work with multiple collaborators.
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- Collecting Analytics from (almost any) Website
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By
Conrad Carlberg
- Jan 28, 2018
- Learn how to get analytics from a website, save the data in a form that you can use for analysis, and make inferences about the results of the analysis.
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- Commerce Server Planning
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By
Don Jones, Mark Scott
- Dec 27, 2002
- Any e-commerce site is a complex collection of technologies, and they require a significant amount of planning and design before you begin implementing them. Learn some of the primary design concepts behind Web sites built with Commerce Server 2002, including a case study of a fictional sample company, HipThreads.net.
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- Compiling and Scripting
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By
Cay S. Horstmann
- Jul 29, 2024
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- Computer Graphics: Ray Casting and Rasterization
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By
John F. Hughes, Kurt Akeley, Steven K. Feiner, James D. Foley, Morgan McGuire, David Sklar, Andries van Dam
- Aug 2, 2013
- In this chapter, you'll learn about two strategies for sampling the amount of light transported along a ray that arrives at the image plane. These strategies are called ray casting and rasterization.
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- Computer Programming and Python
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By
Ben Forta, Shmuel Forta
- Apr 18, 2022
- Learn what programming is, what programmers do, and what Python is.
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- Concurrency in the D Programming Language
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By
Andrei Alexandrescu
- Jul 6, 2010
- Andrei Alexandrescu explains recent hardware changes allowing concurrency and how the D programming languages addresses these possibilities.
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- Construction Unions: A C++ Challenge
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By
Herb Sutter
- Feb 4, 2005
- In this C++ Challenge, Herb Sutter throws down the gauntlet. Can you get around the C++ rule of using constructed objects as members of unions? Find out the answer in this sample chapter.
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- Containers in C++
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By
Bjarne Stroustrup
- Oct 25, 2022
A class with the main purpose of holding objects is commonly called a container, which is fundamental in the construction of any program.
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