• Language-independent approach — Teaches design material in a language-independent manner so students learn concepts without becoming bogged down in the details of a particular programming language.
• Step-by-step, concept-based focus — Assumes no previous programming background, and allows students to master individual concepts before moving on.
• Solid pedagogy — Provides consistent chapter structure, including objectives, an introduction, sample problems, key terms, and exercises. Each chapter includes an average of 5-6 examples and approximately 20 exercises.
• Flowcharts and pseudocode for every example — Fully illustrate the concepts and logic of each example in the text.
• Object-oriented programming concepts — Teaches object-oriented concepts after students have learned modular design and the basic constructs of structured programming.
• End-of-chapter exercises with varying levels of difficulty — Help students build understanding and skills with extensive practice.
• Several sample problems in each chapter — Illustrate the concepts taught with multiple examples of good design.
• Student-friendly language — Written in short, simple sentences designed for more effective teaching and learning.
• Detailed instructor support — Includes an Instructor’s Guide with responses to all exercises, machine-readable test bank, PowerPoint slides illustrating each figure in the text, Visual Basic 2005 source code files, and Visual Basic 2005 Express Edition CD.
• Optional end-of-chapter enrichment sections — Enable students to see concepts applied in a programming language using an event-driven approach with Visual Basic.
• Accompanying diskette—Contains the source code for all Basic and Visual Basic examples in the text.
• Modular program design — Focuses on techniques of top-down, modular program development to show students how to read and develop structure charts that show the hierarchical relationships of modules within a program.
• System and program flowcharts — Explains and applies flowcharting guidelines approved and published by the American National Standards Institute (ANSI) and its international counterpart the International Standards Organization (ISO).
• Design documentation — Shows how flowcharts, pseudocode, structure charts, Unified Modeling Language (UML) class diagrams, UML object diagrams, and other forms of design documentation are useful in subsequent program coding and program checkout.
Tools for Structured and Object-Oriented Design
An Introduction to Programming Logic
Marilyn Bohl - Maria Rynn
Tools for Structured and Object-Oriented Design: An Introduction to Programming Logic, Seventh Edition, teaches program design in a well-thought-out, language-independent manner, assuming no programming background whatsoever.
The authors begin with the absolute basics, building on them sequentially, one step at a time. Simply and clearly, they show how to analyze problems, and express the solutions in ways computers can be directed to follow.
Readers will learn how to use essential problem-solving tools, from ANSI/ISO standard flowcharting to pseudocode, structure charts, and UML. Sample problems and exercises are included throughout. Many chapters include enrichment sections illustrating key concepts in Visual Basic. Three final chapters demonstrate design solutions to more complex but common applications (sorting, searching, file processing, and report writing).
This new edition has been thoroughly updated with more coverage of object-oriented design and UML diagramming. Dozens of new exercises are provided, and all existing exercises have been updated as needed. The entire book has been redesigned to improve content flow and readability, and all screen images now reflect the new Windows Vista interface.
About the Authors
Marilyn Bohl, author of nine college texts in the computing field, has 25 years of software engineering experience at IBM, Ingres, and a couple of startup companies. Maria Rynn, Associate Professor of Information Technology at Northern Virginia Community College holds a B.A. in Mathematics from West Chester State College and an M.S. in Computer Science from the University of Maryland.
PART ONE. STRUCTURED PROGRAMMING CONCEPTS.
1. Introduction to Structured Design.
2. SIMPLE SEQUENCE Control Structure.
3. IFTHENELSE Control Structure.
4. DOWHILE Control Structure–Counter-Controlled Loops.
5. DOWHILE Control Structure–Trailer Record Logic.
7. CASE Control Structure.
8. DOUNTIL Control Structure.
9. Introduction to Arrays.
PART TWO. OBJECT-ORIENTED PROGRAMMING CONCEPTS.
10. Introduction to Object-Oriented Design.
12. Other Class and Object Relationships.
PART THREE. APPLICATIONS.
13. Array Applications.
14. Master File Update Processing.
15. Control-Break Processing.
Appendix A: Program Flowcharting Symbols.
Appendix B: Structured-Programming Control Structures.
Appendix C: Answers to Selected Exercises.
Appendix C: Correlation Guide