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Internet & World Wide Web How to Program, 3rd Edition
- By Harvey M. Deitel, Paul J. Deitel, Andrew B. Goldberg
- Published Nov 24, 2003 by Prentice Hall.
- Copyright 2004
- Dimensions: 7" x 9-1/8"
- Pages: 1296
- Edition: 3rd
- Book
- ISBN-10: 0-13-145091-3
- ISBN-13: 978-0-13-145091-2
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The goal of Deitel & Associates, Inc.'s Internet & World Wide Web How to Program, 3/e is to introduce readers with little or no programming experience to the exciting world of Web-based applications. This comprehensive book with accompanying CD-ROM teaches the fundamentals needed to program on the Internet. Readers will be well-prepared to build real-world, industrial-strength, Web-based applications. KEY TOPICS: In-depth coverage of introductory programming principles, various markup languages (XHTML, Dynamic HTML and XML), several scripting languages (JavaScript, VBScript, Perl, Python, PHP, ColdFusion, and FlashActionScript), Web servers (IIS and Apache), and relational databases (MySQL) provide all the skills and tools needed to create dynamic Web-based applications. This new edition contains chapters on Macromedia ColdFusion, a leading server-side scripting software package, and Macromedia Dreamweaver, a powerful WYSIWYG editor and Web application creation tool. Hundreds of LIVE-CODE examples (i.e., complete, working programs) of real applications throughout the book and on the accompanying CD allow readers to run the applications and see and hear the outputs. Readers learn to incorporate multimedia into Web pages and Web-based applications to enhance their presentations. Chapters on e-Business and Accessibility for people with disabilities expose readers to a wide range of other topics. MARKET: For Internet and Web-based computer programmers, and others in organizations and businesses who need to develop their own Websites and pages.
Table of Contents
Text Contents.
1. Introduction to Computers and the Internet.
2. Microsoft® Internet Explorer 6.
3. Adobe® PhotoShop Elements: Creating Web Graphics.
4. Introduction to XHTML: Part 1.
5. Introduction to XHTML: Part 2.
6. Cascading Style Sheets™ (CSS).
7. JavaScript: Introduction to Scripting.
8. JavaScript: Control Statements I.
9. JavaScript: Control Statements II.
10. JavaScript: Functions.
11. JavaScript: Arrays.
12. JavaScript: Objects.
13. Dynamic HTML: Object Model and Collections.
14. Dynamic HTML: Event Model.
15. Dynamic HTML: Filters and Transitions.
16. Dynamic HTML: Data Binding with Tabular Data Control.
17. Macromedia Flash™ MX 2004: Building Interactive Animations.
18. Macromedia Flash™ MX 2004: Building an Interactive Game.
19. Macromedia® Dreamweaver® MX 2004.
20. Extensible Markup Language (XML).
21. Web Servers (IIS and Apache).
22. Database: SQL, MySQL, DBI and ADO.NET.
23. ASP.NET.
24. Case Study: ASP.NET and XML.
25. Perl and CGI (Common Gateway Interface).
26. PHP.
27. Macromedia® ColdFusion® MX.
28. Multimedia: Audio, Video, Speech Synthesis and Recognition.
29. Accessibility.
Appendix A: XHTML Special Characters.
Appendix B: XHTML Colors.
Appendix C: JavaScript Operator Precedence Chart.
Appendix D: ASCII Character Set.
Appendix E: Number Systems.
Appendix F: Unicode®.
CD-ROM Bonus Material.
30. Dynamic HTML: Structured Graphics ActiveX Control.
31. Dynamic HTML: Path, Sequencer and Sprite ActiveX Controls.
32. VBScript.
33. Active Server Pages (pre-.NET).
34. Case Study: Active Server Pages (pre-.NET) and XML.
35. Python.
36. Servlets: Bonus for Java Developers.
37. JavaServer™ Pages (JSP): Bonus for Java Developers.
38. e-Business and e-Commerce.
Appendix G: Career Opportunities.
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