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3ds max 4 Media Animation

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3ds max 4 Media Animation

Book

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Description

  • Copyright 2001
  • Dimensions: 7-3/8" x 9-1/8"
  • Pages: 592
  • Edition: 1st
  • Book
  • ISBN-10: 0-7357-1059-7
  • ISBN-13: 978-0-7357-1059-7

In 3ds max 4 Media Animation, John Chismar has done it again – only better! Following the lead of his highly acclaimed book 3D Studio Max 3 Media Animation, John uses three professionally designed projects to show readers the ins and outs of animation media for broadcast. The clarity of John¿s instructions, the efficiency of his processes, and the quality of his projects are sure to make this book a success with animators and educators alike. The book concludes with the deconstruction of three projects John created this year as the Senior 3D animator for MSNBC.

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Table of Contents

I. FUN HOUSE.

 1. Erecting the Simple Billboard Objects.
 2. Finishing the Billboard.
 3. Creating the Funhouse Environment and Special Effects.
 4. Finishing the Funhouse Animation.

II. 2002 VOTE MACHINE.

 5. Building the Vote Machine.
 6. Assembling the 2002 Vote Machine.
 7. Adding Materials to the Vote Machine and Creating the Environment.
 8. Animating and Rendering the 2002 Vote Animation.

III. TV3 NEWS OPEN.

 9. Creating the Globe Environment.
10. Animating the Globe Environment.
11. Creating the TV 3 Logo Scene.

IV. REAL WORLD CASE STUDIES.

12. The Millennium.
13. NBC News Decision 2000.
14. Newsfront.

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