Sams Teach Yourself HTML 4 in 24 Hours
- Table of Contents
- Copyright
- About the Author
- Acknowledgments
- Tell Us What You Think!
- Put Your HTML Page Online Today
- I. Your First Web Page
- Hour 1. Understanding HTML and XML
- Hour 2. Create a Web Page Right Now
- Hour 3. Linking to Other Web Pages
- Hour 4. Publishing Your HTML Pages
- II. Web Page Text
- Hour 5. Text Alignment and Lists
- Hour 6. Text Formatting and Font Control
- Hour 7. Email Links and Links Within a Page
- Hour 8. Creating HTML Forms
- III. Web Page Graphics
- Hour 9. Creating Your Own Web Page Graphics
- Hour 10. Putting Graphics on a Web Page
- Hour 11. Custom Backgrounds and Colors
- Hour 12. Creating Animated Graphics
- IV. Web Page Design
- Hour 13. Page Design and Layout
- Hour 14. Graphical Links and Imagemaps
- Hour 15. Advanced Layout with Tables
- Hour 16. Using Style Sheets
- V. Dynamic Web Pages
- Hour 17. Embedding Multimedia in Web Pages
- Hour 18. Interactive Pages with Applets and ActiveX
- Hour 19. Web Page Scripting for Non-Programmers
- Interactive Highlighting
- Preloading Images for Speed
- Adding Up an Order Form
- The Wide World of JavaScript
- Summary
- Q&A
- Workshop
- Hour 20. Setting Pages in Motion with Dynamic HTML
- VI. Building a Web Site
- Hour 21. Multipage Layout with Frames
- Hour 22. Organizing and Managing a Web Site
- Hour 23. Helping People Find Your Web Pages
- Hour 24. Planning for the Future of HTML
- VII. Appendixes
- A. Readers' Most Frequently Asked Questions
- B. HTML Learning Resources on the Internet
- C. Complete HTML 4 Quick Reference
- D. HTML Character Entities
The Wide World of JavaScript
You've learned enough in this hour to have a head start on JavaScript and to add some snazzy interaction to your Web pages. You've probably also gotten the idea that there's a lot more you can do, and it isn't as hard as you may have thought.
You may also find some scripts online that can be incorporated into a Web page of your own with little or no modification. (Check out the JavaScript-related links at http://24hourHTMLcafe.com/hotsites.htm#developer for good places to find scripts.)
When you find scripts you'd like to reuse or experiment with, use Figure 19.6 as a guide for placing the JavaScript elements where they should go; generally, functions go in the <head> area, preceded by <script language="javascript"> and followed by </script>. The parts of the script that actually carry out the actions when the page is loaded go in the <body> part of the page, but still need to be set aside with the <script> tag. Sections of script that respond to specific form entries go in the <a> or <input> tags, with special attributes such as OnMouseOver or OnBlur.
You can also put JavaScript into a separate file by putting the name of that file in a src attribute within the <script> tag, like the following:
<script language="javascript" src="bingo.htm"></script>
This is especially handy when you are using a script that someone else wrote and you don't want it cluttering up your HTML. Some parts of the script, such as JavaScript attributes of form <input> tags, may still have to go in your HTML document.
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