Sams Teach Yourself Java 2 in 24 Hours
- Table of Contents
- Copyright
- About the Author
- About the Technical Editor
- Acknowledgments
- We Want to Hear from You!
- Reader Services
- Introduction
- Hour 1. Becoming a Programmer
- Hour 2. Writing Your First Program
- Hour 3. Vacationing in Java
- Hour 4. Understanding How Java Programs Work
- Part II: Learning the Basics of Programming
- Hour 5. Storing and Changing Information in a Program
- Hour 6. Using Strings to Communicate
- Hour 7. Using Conditional Tests to Make Decisions
- Hour 8. Repeating an Action with Loops
- Part III: Working with Information in New Ways
- Hour 9. Storing Information with Arrays
- Hour 10. Creating Your First Object
- Hour 11. Describing What Your Object Is Like
- Hour 12. Making the Most of Existing Objects
- Part IV: Programming a Graphical User Interface
- Hour 13. Building a Simple User Interface
- Hour 14. Laying Out a User Interface
- Hour 15. Responding to User Input
- Hour 16. Building a Complex User Interface
- Part V: Creating Multimedia Programs
- Hour 17. Creating Interactive Web Programs
- Hour 18. Handling Errors in a Program
- Hour 19. Creating a Threaded Program
- Hour 20. Reading and Writing Files
- Part VI: Creating Multimedia Programs
- Hour 21. Using Fonts and Color
- Hour 22. Playing Sound Files
- Hour 23. Working with Graphics
- Hour 24. Creating Animation
- Part VII: Appendixes
- Appendix A. Tackling New Features of Java 2 Version 1.4
- Appendix B. Using the Java 2 Software Development Kit
- Appendix C. Programming with the Java 2 Software Development Kit
- Appendix D. Using Sun ONE Studio
- Appendix E. Where to Go from Here: Java Resources
- Appendix F. This Book's Web Site
Hour 6. Using Strings to Communicate
In the film The Piano, Holly Hunter portrays Ada, a young Scottish woman who marries badly. A mute since the age of six, Ada can only express herself fully by playing her prized possession, a piano.
Like Ada, your computer programs are capable of quietly doing their work and never stopping for a chat—or piano recital—with humans. However, if The Piano teaches us anything, it is that communication ranks up there with food, water, and shelter as an essential need. (It also teaches us that Harvey Keitel has a lot of body confidence, but that's a matter for another book.)
Java programs don't have access to a piano. They use strings as the primary means to communicate with users. Strings are collections of text—letters, numbers, punctuation, and other characters. During this hour, you will learn all about working with strings in your Java programs. The following topics will be covered:
- Using strings to store text
- Displaying strings in a program
- Including special characters in a string
- Pasting two strings together
- Including variables in a string
- Some uses for strings
- Comparing two strings
- Determining the length of a string
- Changing a string to upper- or lowercase
Storing Text in Strings | Next Section

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