Sams Teach Yourself C# in 24 Hours
- Table of Contents
- Copyright
- About the Authors
- Acknowledgments
- Tell Us What You Think!
- Introduction
- Audience and Organization
- Conventions Used in This Book
- Onward and Upward!
- Part I. The Visual Studio Environment
- Hour 1. A C# Programming Tour
- Hour 2. Navigating C#
- Hour 3. Understanding Objects and Collections
- Hour 4. Understanding Events
- Part II. Building a User Interface
- Hour 5. Building FormsPart I
- Hour 6. Building FormsPart II
- Hour 7. Working with the Traditional Controls
- Hour 8. Advanced Controls
- Hour 9. Adding Menus and Toolbars to Forms
- Hour 10. Drawing and Printing
- Part III. Making Things HappenProgramming!
- Hour 11. Creating and Calling Methods
- Hour 12. Using Constants, Data Types, Variables, and Arrays
- Hour 13. Performing Arithmetic, String Manipulation, and Date/Time Adjustments
- Hour 14. Making Decisions in C# Code
- Hour 15. Looping for Efficiency
- Hour 16. Debugging Your Code
- Hour 17. Designing Objects Using Classes
- Hour 18. Interacting with Users
- Part IV. Working with Data
- Hour 19. Performing File Operations
- Hour 20. Controlling Other Applications Using Automation
- Hour 21. Working with a Database
- Part V. Deploying Solutions and Beyond
- Hour 22. Deploying a Solution
- Hour 23. Introduction to Web Development
- Hour 24. The 10,000-Foot View
- Appendix A. Answers to Quizzes/Exercises
Summary
In this hour, you learned how a method is a discrete set of code designed to perform a task or related set of tasks. Methods are where you write C# code. Some methods may be as short as a single line of code, whereas others are pages in length. You learned how to define methods and how to call them. Creating and calling methods is critical to your success in programming with C#; be sure to avoid creating recursive methods! Because you use methods so often, they'll become second nature to you in no time.
Classes are used to group methods. In this hour, I focused on the class module (which is little more than a container for methods) and static methods. Remember to group related methods in the same class and to give each class a descriptive name. In Hour 17, you'll build on your experience with classes and methods and work with instance classes.
Finally, you learned about Visual Studio's new Task List feature. You now know that C# creates some tasks for you but that you are free to create tasks as you see fit. You learned how to easily jump to a statement that's related to a task and how to create tasks that aren't related to a specific code statement. The Task List is a powerful tool to have in your arsenal, and I encourage you to use it.

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