The OpenGL graphics system is an application programming interface to graphics hardware (The GL stands for "Graphics Library"). It allows you to create real-time, interactive programs of moving 3D objects with colors, textures, lighting, and shading effects. With OpenGL, you can create programs that generate images of that reflect reality, or anything you can imagine. The OpenGL series from Addison-Wesley Professional provides tutorial and reference books for OpenGL. The library enables programmers to gain a practical understanding of these important software standards and shows how to unlock their full potential.
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- OpenGL Programming for Windows 95 and Windows NT
- eBook (Adobe DRM) $28.76
- OpenGL Programming for the X Window System
- Book $39.99