Things are starting to speed up on the development of Bullfrog 2 previously mentioned here. In our continuing disclosure about the development process, Jon Trainer has written a very informative article on how the actors are configured.
While there is still a lot that we cannot discuss until Leopard is officially in the stores, Jon's side of the development is fortunately using OpenGL and not the super secret Leopard only technology. Therefore he is able to write some very informative and useful posts about how some of the features of Bullfrog2 are being achieved.
Bullfrog Game Design: Dynamic Bugs