CELEBRATE EARTH WEEK
Save 70% on video training and simulators now through April 27*—use code EARTH. Shop now.
Jeremy Gibson Bond is a Professor of Practice, teaching game design and development in the Media and Information Department at Michigan State University (http://gamedev.msu.edu), which has been ranked a top-ten game design program for the last several years. Since 2013, he has served the IndieCade independent game festival and conference as the Chair of Education and Advancement, where he co-chairs the IndieXchange summit each year. In 2013, Jeremy founded the company ExNinja Interactive, through which he develops his independent game projects. Jeremy has also spoken several times at the Game Developers Conference.
Prior to joining the faculty at Michigan State, Jeremy taught for three years as a Lecturer in the Electrical Engineering and Computer Science department at the University of Michigan Ann Arbor, where he taught game design and software development. From 2009 to 2013, Jeremy was an Assistant Professor of Practice teaching game design for the Interactive Media and Games Division of the University of Southern California's School of Cinematic Arts, which was named the number one game design school in North America throughout his tenure there.
Jeremy earned a Master of Entertainment Technology degree from Carnegie Mellon University's Entertainment Technology Center in 2007 and a Bachelor of Science degree in Radio, Television, and Film from the University of Texas at Austin in 1999. He started his career as a programmer and prototyper for companies such as Human Code and frog design; has also taught classes for Great Northern Way Campus (in Vancouver, BC), Texas State University, the Art Institute of Pittsburgh, Austin Community College, and the University of Texas at Austin; and has worked for Walt Disney Imagineering, Maxis, and Electronic Arts/Pogo.com, among others. While in graduate school, his team created the online game Skyrates, which won the Silver Gleemax Award for Strategic Gaming at the 2008 Independent Games Festival. Jeremy also apparently has the distinction of being the first person to ever teach game design in Costa Rica.