- Your Data Everywhere, Part 4: Consuming LightSwitch's OData Services from Windows 8 Store Apps
- Dec 18, 2012
- Alessandro Del Sole describes how to work with LightSwitch's OData services in Windows 8 Store Apps. Learn how you can use tablets running Windows 8 in your business.
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- Building Windows 8 Apps with JavaScript: Working with Ads
- Dec 17, 2012
- The authors of Building Windows 8 Apps with JavaScript show you how to build ads into your Windows 8 apps.
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- Configuring NetBeans and Eclipse with the Android SDK
- Dec 12, 2012
- Jonathan S. Harbour explains the steps needed to get started programming with the Android SDK using both NetBeans and Eclipse. Learn how to create an emulator device and install the Android plug-ins for NetBeans and Eclipse.
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- Working with Data in Your Windows 8 Application
- Nov 19, 2012
- Learn about the different types of data that are available to your Windows 8 application and techniques for manipulating, loading, storing, encrypting, signing, and querying data.
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- Programming Voice Commands for Android
- Nov 7, 2012
- Jesse Smith shows you the easy way to get started with programming voice commands for your phone.
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- Overcoming Android's Problems with JDK 7, Part 2
- Nov 5, 2012
- Java expert Jeff Friesen completes a two-part series about the problems of developing Android apps with JDK 7. Part 2 focuses on supporting Java 7-specific language features.
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- The Basics of Android Programming
- Oct 31, 2012
- Programming expert Jesse Smith shows the easy way to get started with the Android SDK for creating Android mobile applications.
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- Overcoming Android's Problems with JDK 7, Part 1
- Oct 29, 2012
- Java expert Jeff Friesen launches a two-part series that presents solutions to the problems of using JDK 7 to develop Android apps. Part 1 focuses on JAR library creation and release mode APK signing problems.
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- Leveraging SQLite Application Databases for Android Wireless Application Development
- Sep 25, 2012
- In this chapter, learn one of the most powerful ways you can store, manage, and share application data with Android: an application database powered by SQLite.
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- Android Open Accessory Development Kit 2012 Overview
- Sep 24, 2012
- Shane Conder and Lauren Darcey discuss what Android's Open Accessory Development Kit is and how it can be leveraged by developers.
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- Taking Charge of UIView Transforms in iOS Programming
- Sep 20, 2012
- Erica Sadun helps conquer the opaqueness of affine transforms by offering a number of simple tweaks that transform (if you pardon the pun) the CGAffineTransform structure into friendlier Objective-C-based properties and methods.
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- Getting Started with Android Application Programming for the Kindle Fire
- Sep 12, 2012
- Lauren Darcey and Shane Conder introduce the basics of Android and Eclipse and explain how to run and debug applications.
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- An Early Look at the Nexus Q from a Developer's Perspective
- Sep 10, 2012
- Just what the heck is the Nexus Q, anyway? Shane Conder and Lauren Darcey try to make this little device's uses a bit less murky.
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- Green-Screen Video Effects for iOS: Video Processing with OpenGL ES
- Sep 6, 2012
- Erik Buck describes how to perform real-time video processing without impacting performance. Green-screen effects are just one of the cool capabilities! Experiment with the provided demo program and learn how to push out your boundaries.
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- Using Modern Mobile Graphics Hardware
- Sep 4, 2012
- This chapter introduces the modern approach for drawing three-dimensional (3D) graphics with embedded graphics hardware.
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- Google Nexus 7 Review - An Android Developer's Perspective
- Aug 6, 2012
- Shane Conder and Lauren Darcey explain how developers should be ready for the Nexus 7.
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- Android 4.1 (Jelly Bean) for Developers
- Jul 31, 2012
- Lauren Darcy and Shane Conder help you become familiar with the new Android 4.1 tools and SDK features.
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- A Tour of the iOS Media Frameworks
- Jun 12, 2012
- The sheer number of multimedia frameworks in the iOS SDK and their differing purposes, architectural legacies, and functional overlap all make it difficult to figure out which ones solve your problem. Chris Adamson sorts out the strengths and purposes of each.
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- Adding Open Source 3D Physics to Your iOS Applications
- Jun 12, 2012
- Erik Buck takes a step beyond 2D physics to explore realistic 3D physics simulation for iOS applications.
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- Looking Forward to Objective-C Literals
- Jun 11, 2012
- In this article you'll discover what enhanced literals are, how you use them, and why they'll help your day-to-day development. Bestselling author Erica Sadun introduces all the basics you need to get started.
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